package maphash

Import Path
	hash/maphash (on golang.org and go.dev)

Dependency Relation
	imports one package, and imported by 0 packages

Involved Source Files
	d-> maphash.go

Exported Type Names

type Hash (struct) A Hash computes a seeded hash of a byte sequence. The zero Hash is a valid Hash ready to use. A zero Hash chooses a random seed for itself during the first call to a Reset, Write, Seed, Sum64, or Seed method. For control over the seed, use SetSeed. The computed hash values depend only on the initial seed and the sequence of bytes provided to the Hash object, not on the way in which the bytes are provided. For example, the three sequences h.Write([]byte{'f','o','o'}) h.WriteByte('f'); h.WriteByte('o'); h.WriteByte('o') h.WriteString("foo") all have the same effect. Hashes are intended to be collision-resistant, even for situations where an adversary controls the byte sequences being hashed. A Hash is not safe for concurrent use by multiple goroutines, but a Seed is. If multiple goroutines must compute the same seeded hash, each can declare its own Hash and call SetSeed with a common Seed. (*T) BlockSize() int (*T) Reset() (*T) Seed() Seed (*T) SetSeed(seed Seed) (*T) Size() int (*T) Sum(b []byte) []byte (*T) Sum64() uint64 (*T) Write(b []byte) (int, error) (*T) WriteByte(b byte) error (*T) WriteString(s string) (int, error) *T : hash.Hash *T : hash.Hash64 *T : io.ByteWriter *T : io.StringWriter *T : io.Writer
type Seed (struct) A Seed is a random value that selects the specific hash function computed by a Hash. If two Hashes use the same Seeds, they will compute the same hash values for any given input. If two Hashes use different Seeds, they are very likely to compute distinct hash values for any given input. A Seed must be initialized by calling MakeSeed. The zero seed is uninitialized and not valid for use with Hash's SetSeed method. Each Seed value is local to a single process and cannot be serialized or otherwise recreated in a different process. func MakeSeed() Seed func (*Hash).Seed() Seed func (*Hash).SetSeed(seed Seed)
Exported Values
func MakeSeed() Seed MakeSeed returns a new random seed.