Source File
heap.go
Belonging Package
container/heap
// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package heap provides heap operations for any type that implements
// heap.Interface. A heap is a tree with the property that each node is the
// minimum-valued node in its subtree.
//
// The minimum element in the tree is the root, at index 0.
//
// A heap is a common way to implement a priority queue. To build a priority
// queue, implement the Heap interface with the (negative) priority as the
// ordering for the Less method, so Push adds items while Pop removes the
// highest-priority item from the queue. The Examples include such an
// implementation; the file example_pq_test.go has the complete source.
package heap
import
// The Interface type describes the requirements
// for a type using the routines in this package.
// Any type that implements it may be used as a
// min-heap with the following invariants (established after
// [Init] has been called or if the data is empty or sorted):
//
// !h.Less(j, i) for 0 <= i < h.Len() and 2*i+1 <= j <= 2*i+2 and j < h.Len()
//
// Note that [Push] and [Pop] in this interface are for package heap's
// implementation to call. To add and remove things from the heap,
// use [heap.Push] and [heap.Pop].
type Interface interface {
sort.Interface
Push(x any) // add x as element Len()
Pop() any // remove and return element Len() - 1.
}
// Init establishes the heap invariants required by the other routines in this package.
// Init is idempotent with respect to the heap invariants
// and may be called whenever the heap invariants may have been invalidated.
// The complexity is O(n) where n = h.Len().
func ( Interface) {
// heapify
:= .Len()
for := /2 - 1; >= 0; -- {
down(, , )
}
}
// Push pushes the element x onto the heap.
// The complexity is O(log n) where n = h.Len().
func ( Interface, any) {
.Push()
up(, .Len()-1)
}
// Pop removes and returns the minimum element (according to Less) from the heap.
// The complexity is O(log n) where n = h.Len().
// Pop is equivalent to [Remove](h, 0).
func ( Interface) any {
:= .Len() - 1
.Swap(0, )
down(, 0, )
return .Pop()
}
// Remove removes and returns the element at index i from the heap.
// The complexity is O(log n) where n = h.Len().
func ( Interface, int) any {
:= .Len() - 1
if != {
.Swap(, )
if !down(, , ) {
up(, )
}
}
return .Pop()
}
// Fix re-establishes the heap ordering after the element at index i has changed its value.
// Changing the value of the element at index i and then calling Fix is equivalent to,
// but less expensive than, calling [Remove](h, i) followed by a Push of the new value.
// The complexity is O(log n) where n = h.Len().
func ( Interface, int) {
if !down(, , .Len()) {
up(, )
}
}
func up( Interface, int) {
for {
:= ( - 1) / 2 // parent
if == || !.Less(, ) {
break
}
.Swap(, )
=
}
}
func down( Interface, , int) bool {
:=
for {
:= 2* + 1
if >= || < 0 { // j1 < 0 after int overflow
break
}
:= // left child
if := + 1; < && .Less(, ) {
= // = 2*i + 2 // right child
}
if !.Less(, ) {
break
}
.Swap(, )
=
}
return >
}
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