// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// Package heap provides heap operations for any type that implements // heap.Interface. A heap is a tree with the property that each node is the // minimum-valued node in its subtree. // // The minimum element in the tree is the root, at index 0. // // A heap is a common way to implement a priority queue. To build a priority // queue, implement the Heap interface with the (negative) priority as the // ordering for the Less method, so Push adds items while Pop removes the // highest-priority item from the queue. The Examples include such an // implementation; the file example_pq_test.go has the complete source.
package heap import // The Interface type describes the requirements // for a type using the routines in this package. // Any type that implements it may be used as a // min-heap with the following invariants (established after // [Init] has been called or if the data is empty or sorted): // // !h.Less(j, i) for 0 <= i < h.Len() and 2*i+1 <= j <= 2*i+2 and j < h.Len() // // Note that [Push] and [Pop] in this interface are for package heap's // implementation to call. To add and remove things from the heap, // use [heap.Push] and [heap.Pop]. type Interface interface { sort.Interface Push(x any) // add x as element Len() Pop() any // remove and return element Len() - 1. } // Init establishes the heap invariants required by the other routines in this package. // Init is idempotent with respect to the heap invariants // and may be called whenever the heap invariants may have been invalidated. // The complexity is O(n) where n = h.Len(). func ( Interface) { // heapify := .Len() for := /2 - 1; >= 0; -- { down(, , ) } } // Push pushes the element x onto the heap. // The complexity is O(log n) where n = h.Len(). func ( Interface, any) { .Push() up(, .Len()-1) } // Pop removes and returns the minimum element (according to Less) from the heap. // The complexity is O(log n) where n = h.Len(). // Pop is equivalent to [Remove](h, 0). func ( Interface) any { := .Len() - 1 .Swap(0, ) down(, 0, ) return .Pop() } // Remove removes and returns the element at index i from the heap. // The complexity is O(log n) where n = h.Len(). func ( Interface, int) any { := .Len() - 1 if != { .Swap(, ) if !down(, , ) { up(, ) } } return .Pop() } // Fix re-establishes the heap ordering after the element at index i has changed its value. // Changing the value of the element at index i and then calling Fix is equivalent to, // but less expensive than, calling [Remove](h, i) followed by a Push of the new value. // The complexity is O(log n) where n = h.Len(). func ( Interface, int) { if !down(, , .Len()) { up(, ) } } func up( Interface, int) { for { := ( - 1) / 2 // parent if == || !.Less(, ) { break } .Swap(, ) = } } func down( Interface, , int) bool { := for { := 2* + 1 if >= || < 0 { // j1 < 0 after int overflow break } := // left child if := + 1; < && .Less(, ) { = // = 2*i + 2 // right child } if !.Less(, ) { break } .Swap(, ) = } return > }