// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// Package reflectlite implements lightweight version of reflect, not using // any package except for "runtime", "unsafe", and "internal/abi"
package reflectlite import ( ) // Type is the representation of a Go type. // // Not all methods apply to all kinds of types. Restrictions, // if any, are noted in the documentation for each method. // Use the Kind method to find out the kind of type before // calling kind-specific methods. Calling a method // inappropriate to the kind of type causes a run-time panic. // // Type values are comparable, such as with the == operator, // so they can be used as map keys. // Two Type values are equal if they represent identical types. type Type interface { // Methods applicable to all types. // Name returns the type's name within its package for a defined type. // For other (non-defined) types it returns the empty string. Name() string // PkgPath returns a defined type's package path, that is, the import path // that uniquely identifies the package, such as "encoding/base64". // If the type was predeclared (string, error) or not defined (*T, struct{}, // []int, or A where A is an alias for a non-defined type), the package path // will be the empty string. PkgPath() string // Size returns the number of bytes needed to store // a value of the given type; it is analogous to unsafe.Sizeof. Size() uintptr // Kind returns the specific kind of this type. Kind() Kind // Implements reports whether the type implements the interface type u. Implements(u Type) bool // AssignableTo reports whether a value of the type is assignable to type u. AssignableTo(u Type) bool // Comparable reports whether values of this type are comparable. Comparable() bool // String returns a string representation of the type. // The string representation may use shortened package names // (e.g., base64 instead of "encoding/base64") and is not // guaranteed to be unique among types. To test for type identity, // compare the Types directly. String() string // Elem returns a type's element type. // It panics if the type's Kind is not Ptr. Elem() Type common() *abi.Type uncommon() *uncommonType } /* * These data structures are known to the compiler (../../cmd/internal/reflectdata/reflect.go). * A few are known to ../runtime/type.go to convey to debuggers. * They are also known to ../runtime/type.go. */ // A Kind represents the specific kind of type that a Type represents. // The zero Kind is not a valid kind. type Kind = abi.Kind const Ptr = abi.Pointer const ( // Import-and-export these constants as necessary Interface = abi.Interface Slice = abi.Slice String = abi.String Struct = abi.Struct ) type nameOff = abi.NameOff type typeOff = abi.TypeOff type textOff = abi.TextOff type rtype struct { *abi.Type } // uncommonType is present only for defined types or types with methods // (if T is a defined type, the uncommonTypes for T and *T have methods). // Using a pointer to this struct reduces the overall size required // to describe a non-defined type with no methods. type uncommonType = abi.UncommonType // arrayType represents a fixed array type. type arrayType = abi.ArrayType // chanType represents a channel type. type chanType = abi.ChanType type funcType = abi.FuncType type interfaceType = abi.InterfaceType // mapType represents a map type. type mapType struct { rtype Key *abi.Type // map key type Elem *abi.Type // map element (value) type Bucket *abi.Type // internal bucket structure // function for hashing keys (ptr to key, seed) -> hash Hasher func(unsafe.Pointer, uintptr) uintptr KeySize uint8 // size of key slot ValueSize uint8 // size of value slot BucketSize uint16 // size of bucket Flags uint32 } // ptrType represents a pointer type. type ptrType = abi.PtrType // sliceType represents a slice type. type sliceType = abi.SliceType // structType represents a struct type. type structType = abi.StructType // name is an encoded type name with optional extra data. // // The first byte is a bit field containing: // // 1<<0 the name is exported // 1<<1 tag data follows the name // 1<<2 pkgPath nameOff follows the name and tag // // The next two bytes are the data length: // // l := uint16(data[1])<<8 | uint16(data[2]) // // Bytes [3:3+l] are the string data. // // If tag data follows then bytes 3+l and 3+l+1 are the tag length, // with the data following. // // If the import path follows, then 4 bytes at the end of // the data form a nameOff. The import path is only set for concrete // methods that are defined in a different package than their type. // // If a name starts with "*", then the exported bit represents // whether the pointed to type is exported. type name struct { bytes *byte } func ( name) ( int, string) *byte { return (*byte)(add(unsafe.Pointer(.bytes), uintptr(), )) } func ( name) () bool { return (*.bytes)&(1<<0) != 0 } func ( name) () bool { return (*.bytes)&(1<<1) != 0 } func ( name) () bool { return (*.bytes)&(1<<3) != 0 } // readVarint parses a varint as encoded by encoding/binary. // It returns the number of encoded bytes and the encoded value. func ( name) ( int) (int, int) { := 0 for := 0; ; ++ { := *.data(+, "read varint") += int(&0x7f) << (7 * ) if &0x80 == 0 { return + 1, } } } func ( name) () string { if .bytes == nil { return "" } , := .readVarint(1) return unsafe.String(.data(1+, "non-empty string"), ) } func ( name) () string { if !.hasTag() { return "" } , := .readVarint(1) , := .readVarint(1 + + ) return unsafe.String(.data(1+++, "non-empty string"), ) } func pkgPath( abi.Name) string { if .Bytes == nil || *.DataChecked(0, "name flag field")&(1<<2) == 0 { return "" } , := .ReadVarint(1) := 1 + + if .HasTag() { , := .ReadVarint() += + } var int32 // Note that this field may not be aligned in memory, // so we cannot use a direct int32 assignment here. copy((*[4]byte)(unsafe.Pointer(&))[:], (*[4]byte)(unsafe.Pointer(.DataChecked(, "name offset field")))[:]) := name{(*byte)(resolveTypeOff(unsafe.Pointer(.Bytes), ))} return .name() } /* * The compiler knows the exact layout of all the data structures above. * The compiler does not know about the data structures and methods below. */ // resolveNameOff resolves a name offset from a base pointer. // The (*rtype).nameOff method is a convenience wrapper for this function. // Implemented in the runtime package. // //go:noescape func resolveNameOff( unsafe.Pointer, int32) unsafe.Pointer // resolveTypeOff resolves an *rtype offset from a base type. // The (*rtype).typeOff method is a convenience wrapper for this function. // Implemented in the runtime package. // //go:noescape func resolveTypeOff( unsafe.Pointer, int32) unsafe.Pointer func ( rtype) ( nameOff) abi.Name { return abi.Name{Bytes: (*byte)(resolveNameOff(unsafe.Pointer(.Type), int32()))} } func ( rtype) ( typeOff) *abi.Type { return (*abi.Type)(resolveTypeOff(unsafe.Pointer(.Type), int32())) } func ( rtype) () *uncommonType { return .Uncommon() } func ( rtype) () string { := .nameOff(.Str).Name() if .TFlag&abi.TFlagExtraStar != 0 { return [1:] } return } func ( rtype) () *abi.Type { return .Type } func ( rtype) () []abi.Method { := .uncommon() if == nil { return nil } return .ExportedMethods() } func ( rtype) () int { := .Type.InterfaceType() if != nil { return .NumMethod() } return len(.exportedMethods()) } func ( rtype) () string { if .TFlag&abi.TFlagNamed == 0 { return "" } := .uncommon() if == nil { return "" } return .nameOff(.PkgPath).Name() } func ( rtype) () string { if !.HasName() { return "" } := .String() := len() - 1 := 0 for >= 0 && ([] != '.' || != 0) { switch [] { case ']': ++ case '[': -- } -- } return [+1:] } func toRType( *abi.Type) rtype { return rtype{} } func elem( *abi.Type) *abi.Type { := .Elem() if != nil { return } panic("reflect: Elem of invalid type " + toRType().String()) } func ( rtype) () Type { return toType(elem(.common())) } func ( rtype) ( int) Type { := .Type.FuncType() if == nil { panic("reflect: In of non-func type") } return toType(.InSlice()[]) } func ( rtype) () Type { := .Type.MapType() if == nil { panic("reflect: Key of non-map type") } return toType(.Key) } func ( rtype) () int { := .Type.ArrayType() if == nil { panic("reflect: Len of non-array type") } return int(.Len) } func ( rtype) () int { := .Type.StructType() if == nil { panic("reflect: NumField of non-struct type") } return len(.Fields) } func ( rtype) () int { := .Type.FuncType() if == nil { panic("reflect: NumIn of non-func type") } return int(.InCount) } func ( rtype) () int { := .Type.FuncType() if == nil { panic("reflect: NumOut of non-func type") } return .NumOut() } func ( rtype) ( int) Type { := .Type.FuncType() if == nil { panic("reflect: Out of non-func type") } return toType(.OutSlice()[]) } // add returns p+x. // // The whySafe string is ignored, so that the function still inlines // as efficiently as p+x, but all call sites should use the string to // record why the addition is safe, which is to say why the addition // does not cause x to advance to the very end of p's allocation // and therefore point incorrectly at the next block in memory. func add( unsafe.Pointer, uintptr, string) unsafe.Pointer { return unsafe.Pointer(uintptr() + ) } // TypeOf returns the reflection Type that represents the dynamic type of i. // If i is a nil interface value, TypeOf returns nil. func ( any) Type { := *(*emptyInterface)(unsafe.Pointer(&)) // Noescape so this doesn't make i to escape. See the comment // at Value.typ for why this is safe. return toType((*abi.Type)(noescape(unsafe.Pointer(.typ)))) } func ( rtype) ( Type) bool { if == nil { panic("reflect: nil type passed to Type.Implements") } if .Kind() != Interface { panic("reflect: non-interface type passed to Type.Implements") } return implements(.common(), .common()) } func ( rtype) ( Type) bool { if == nil { panic("reflect: nil type passed to Type.AssignableTo") } := .common() := .common() return directlyAssignable(, ) || implements(, ) } func ( rtype) () bool { return .Equal != nil } // implements reports whether the type V implements the interface type T. func implements(, *abi.Type) bool { := .InterfaceType() if == nil { return false } if len(.Methods) == 0 { return true } := toRType() := toRType() // The same algorithm applies in both cases, but the // method tables for an interface type and a concrete type // are different, so the code is duplicated. // In both cases the algorithm is a linear scan over the two // lists - T's methods and V's methods - simultaneously. // Since method tables are stored in a unique sorted order // (alphabetical, with no duplicate method names), the scan // through V's methods must hit a match for each of T's // methods along the way, or else V does not implement T. // This lets us run the scan in overall linear time instead of // the quadratic time a naive search would require. // See also ../runtime/iface.go. if .Kind() == Interface { := (*interfaceType)(unsafe.Pointer()) := 0 for := 0; < len(.Methods); ++ { := &.Methods[] := .nameOff(.Name) := &.Methods[] := .nameOff(.Name) if .Name() == .Name() && .typeOff(.Typ) == .typeOff(.Typ) { if !.IsExported() { := pkgPath() if == "" { = .PkgPath.Name() } := pkgPath() if == "" { = .PkgPath.Name() } if != { continue } } if ++; >= len(.Methods) { return true } } } return false } := .Uncommon() if == nil { return false } := 0 := .Methods() for := 0; < int(.Mcount); ++ { := &.Methods[] := .nameOff(.Name) := [] := .nameOff(.Name) if .Name() == .Name() && .typeOff(.Mtyp) == .typeOff(.Typ) { if !.IsExported() { := pkgPath() if == "" { = .PkgPath.Name() } := pkgPath() if == "" { = .nameOff(.PkgPath).Name() } if != { continue } } if ++; >= len(.Methods) { return true } } } return false } // directlyAssignable reports whether a value x of type V can be directly // assigned (using memmove) to a value of type T. // https://golang.org/doc/go_spec.html#Assignability // Ignoring the interface rules (implemented elsewhere) // and the ideal constant rules (no ideal constants at run time). func directlyAssignable(, *abi.Type) bool { // x's type V is identical to T? if == { return true } // Otherwise at least one of T and V must not be defined // and they must have the same kind. if .HasName() && .HasName() || .Kind() != .Kind() { return false } // x's type T and V must have identical underlying types. return haveIdenticalUnderlyingType(, , true) } func haveIdenticalType(, *abi.Type, bool) bool { if { return == } if toRType().Name() != toRType().Name() || .Kind() != .Kind() { return false } return haveIdenticalUnderlyingType(, , false) } func haveIdenticalUnderlyingType(, *abi.Type, bool) bool { if == { return true } := .Kind() if != .Kind() { return false } // Non-composite types of equal kind have same underlying type // (the predefined instance of the type). if abi.Bool <= && <= abi.Complex128 || == abi.String || == abi.UnsafePointer { return true } // Composite types. switch { case abi.Array: return .Len() == .Len() && haveIdenticalType(.Elem(), .Elem(), ) case abi.Chan: // Special case: // x is a bidirectional channel value, T is a channel type, // and x's type V and T have identical element types. if .ChanDir() == abi.BothDir && haveIdenticalType(.Elem(), .Elem(), ) { return true } // Otherwise continue test for identical underlying type. return .ChanDir() == .ChanDir() && haveIdenticalType(.Elem(), .Elem(), ) case abi.Func: := (*funcType)(unsafe.Pointer()) := (*funcType)(unsafe.Pointer()) if .OutCount != .OutCount || .InCount != .InCount { return false } for := 0; < .NumIn(); ++ { if !haveIdenticalType(.In(), .In(), ) { return false } } for := 0; < .NumOut(); ++ { if !haveIdenticalType(.Out(), .Out(), ) { return false } } return true case Interface: := (*interfaceType)(unsafe.Pointer()) := (*interfaceType)(unsafe.Pointer()) if len(.Methods) == 0 && len(.Methods) == 0 { return true } // Might have the same methods but still // need a run time conversion. return false case abi.Map: return haveIdenticalType(.Key(), .Key(), ) && haveIdenticalType(.Elem(), .Elem(), ) case Ptr, abi.Slice: return haveIdenticalType(.Elem(), .Elem(), ) case abi.Struct: := (*structType)(unsafe.Pointer()) := (*structType)(unsafe.Pointer()) if len(.Fields) != len(.Fields) { return false } if .PkgPath.Name() != .PkgPath.Name() { return false } for := range .Fields { := &.Fields[] := &.Fields[] if .Name.Name() != .Name.Name() { return false } if !haveIdenticalType(.Typ, .Typ, ) { return false } if && .Name.Tag() != .Name.Tag() { return false } if .Offset != .Offset { return false } if .Embedded() != .Embedded() { return false } } return true } return false } // toType converts from a *rtype to a Type that can be returned // to the client of package reflect. In gc, the only concern is that // a nil *rtype must be replaced by a nil Type, but in gccgo this // function takes care of ensuring that multiple *rtype for the same // type are coalesced into a single Type. func toType( *abi.Type) Type { if == nil { return nil } return toRType() } // ifaceIndir reports whether t is stored indirectly in an interface value. func ifaceIndir( *abi.Type) bool { return .Kind_&abi.KindDirectIface == 0 }