Source File
plugin.go
Belonging Package
plugin
// Copyright 2016 The Go Authors. All rights reserved.// Use of this source code is governed by a BSD-style// license that can be found in the LICENSE file.// Package plugin implements loading and symbol resolution of Go plugins.//// A plugin is a Go main package with exported functions and variables that// has been built with://// go build -buildmode=plugin//// When a plugin is first opened, the init functions of all packages not// already part of the program are called. The main function is not run.// A plugin is only initialized once, and cannot be closed.//// # Warnings//// The ability to dynamically load parts of an application during// execution, perhaps based on user-defined configuration, may be a// useful building block in some designs. In particular, because// applications and dynamically loaded functions can share data// structures directly, plugins may enable very high-performance// integration of separate parts.//// However, the plugin mechanism has many significant drawbacks that// should be considered carefully during the design. For example://// - Plugins are currently supported only on Linux, FreeBSD, and// macOS, making them unsuitable for applications intended to be// portable.//// - Plugins are poorly supported by the Go race detector. Even simple// race conditions may not be automatically detected. See// https://go.dev/issue/24245 for more information.//// - Applications that use plugins may require careful configuration// to ensure that the various parts of the program be made available// in the correct location in the file system (or container image).// By contrast, deploying an application consisting of a single static// executable is straightforward.//// - Reasoning about program initialization is more difficult when// some packages may not be initialized until long after the// application has started running.//// - Bugs in applications that load plugins could be exploited by// an attacker to load dangerous or untrusted libraries.//// - Runtime crashes are likely to occur unless all parts of the// program (the application and all its plugins) are compiled// using exactly the same version of the toolchain, the same build// tags, and the same values of certain flags and environment// variables.//// - Similar crashing problems are likely to arise unless all common// dependencies of the application and its plugins are built from// exactly the same source code.//// - Together, these restrictions mean that, in practice, the// application and its plugins must all be built together by a// single person or component of a system. In that case, it may// be simpler for that person or component to generate Go source// files that blank-import the desired set of plugins and then// compile a static executable in the usual way.//// For these reasons, many users decide that traditional interprocess// communication (IPC) mechanisms such as sockets, pipes, remote// procedure call (RPC), shared memory mappings, or file system// operations may be more suitable despite the performance overheads.package plugin// Plugin is a loaded Go plugin.type Plugin struct {pluginpath stringerr string // set if plugin failed to loadloaded chan struct{} // closed when loadedsyms map[string]any}// Open opens a Go plugin.// If a path has already been opened, then the existing *[Plugin] is returned.// It is safe for concurrent use by multiple goroutines.func ( string) (*Plugin, error) {return open()}// Lookup searches for a symbol named symName in plugin p.// A symbol is any exported variable or function.// It reports an error if the symbol is not found.// It is safe for concurrent use by multiple goroutines.func ( *Plugin) ( string) (Symbol, error) {return lookup(, )}// A Symbol is a pointer to a variable or function.//// For example, a plugin defined as//// package main//// import "fmt"//// var V int//// func F() { fmt.Printf("Hello, number %d\n", V) }//// may be loaded with the [Open] function and then the exported package// symbols V and F can be accessed//// p, err := plugin.Open("plugin_name.so")// if err != nil {// panic(err)// }// v, err := p.Lookup("V")// if err != nil {// panic(err)// }// f, err := p.Lookup("F")// if err != nil {// panic(err)// }// *v.(*int) = 7// f.(func())() // prints "Hello, number 7"type Symbol any
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