Source File
types_amd64.go
Belonging Package
simd/archsimd
// Code generated by x/arch/internal/simdgen using 'go run . -xedPath $XED_PATH -o godefs -goroot $GOROOT go.yaml types.yaml categories.yaml'; DO NOT EDIT.//go:build goexperiment.simdpackage archsimd// v128 is a tag type that tells the compiler that this is really 128-bit SIMDtype v128 struct {_128 [0]func() // uncomparable}// Float32x4 is a 128-bit SIMD vector of 4 float32type Float32x4 struct {float32x4 v128vals [4]float32}// Len returns the number of elements in a Float32x4func ( Float32x4) () int { return 4 }// LoadFloat32x4 loads a Float32x4 from an array////go:noescapefunc ( *[4]float32) Float32x4// Store stores a Float32x4 to an array////go:noescapefunc ( Float32x4) ( *[4]float32)// LoadMaskedFloat32x4 loads a Float32x4 from an array,// at those elements enabled by mask//// Asm: VMASKMOVD, CPU Feature: AVX2////go:noescapefunc ( *[4]float32, Mask32x4) Float32x4// StoreMasked stores a Float32x4 to an array,// at those elements enabled by mask//// Asm: VMASKMOVD, CPU Feature: AVX2////go:noescapefunc ( Float32x4) ( *[4]float32, Mask32x4)// Float64x2 is a 128-bit SIMD vector of 2 float64type Float64x2 struct {float64x2 v128vals [2]float64}// Len returns the number of elements in a Float64x2func ( Float64x2) () int { return 2 }// LoadFloat64x2 loads a Float64x2 from an array////go:noescapefunc ( *[2]float64) Float64x2// Store stores a Float64x2 to an array////go:noescapefunc ( Float64x2) ( *[2]float64)// LoadMaskedFloat64x2 loads a Float64x2 from an array,// at those elements enabled by mask//// Asm: VMASKMOVQ, CPU Feature: AVX2////go:noescapefunc ( *[2]float64, Mask64x2) Float64x2// StoreMasked stores a Float64x2 to an array,// at those elements enabled by mask//// Asm: VMASKMOVQ, CPU Feature: AVX2////go:noescapefunc ( Float64x2) ( *[2]float64, Mask64x2)// Int8x16 is a 128-bit SIMD vector of 16 int8type Int8x16 struct {int8x16 v128vals [16]int8}// Len returns the number of elements in a Int8x16func ( Int8x16) () int { return 16 }// LoadInt8x16 loads a Int8x16 from an array////go:noescapefunc ( *[16]int8) Int8x16// Store stores a Int8x16 to an array////go:noescapefunc ( Int8x16) ( *[16]int8)// Int16x8 is a 128-bit SIMD vector of 8 int16type Int16x8 struct {int16x8 v128vals [8]int16}// Len returns the number of elements in a Int16x8func ( Int16x8) () int { return 8 }// LoadInt16x8 loads a Int16x8 from an array////go:noescapefunc ( *[8]int16) Int16x8// Store stores a Int16x8 to an array////go:noescapefunc ( Int16x8) ( *[8]int16)// Int32x4 is a 128-bit SIMD vector of 4 int32type Int32x4 struct {int32x4 v128vals [4]int32}// Len returns the number of elements in a Int32x4func ( Int32x4) () int { return 4 }// LoadInt32x4 loads a Int32x4 from an array////go:noescapefunc ( *[4]int32) Int32x4// Store stores a Int32x4 to an array////go:noescapefunc ( Int32x4) ( *[4]int32)// LoadMaskedInt32x4 loads a Int32x4 from an array,// at those elements enabled by mask//// Asm: VMASKMOVD, CPU Feature: AVX2////go:noescapefunc ( *[4]int32, Mask32x4) Int32x4// StoreMasked stores a Int32x4 to an array,// at those elements enabled by mask//// Asm: VMASKMOVD, CPU Feature: AVX2////go:noescapefunc ( Int32x4) ( *[4]int32, Mask32x4)// Int64x2 is a 128-bit SIMD vector of 2 int64type Int64x2 struct {int64x2 v128vals [2]int64}// Len returns the number of elements in a Int64x2func ( Int64x2) () int { return 2 }// LoadInt64x2 loads a Int64x2 from an array////go:noescapefunc ( *[2]int64) Int64x2// Store stores a Int64x2 to an array////go:noescapefunc ( Int64x2) ( *[2]int64)// LoadMaskedInt64x2 loads a Int64x2 from an array,// at those elements enabled by mask//// Asm: VMASKMOVQ, CPU Feature: AVX2////go:noescapefunc ( *[2]int64, Mask64x2) Int64x2// StoreMasked stores a Int64x2 to an array,// at those elements enabled by mask//// Asm: VMASKMOVQ, CPU Feature: AVX2////go:noescapefunc ( Int64x2) ( *[2]int64, Mask64x2)// Uint8x16 is a 128-bit SIMD vector of 16 uint8type Uint8x16 struct {uint8x16 v128vals [16]uint8}// Len returns the number of elements in a Uint8x16func ( Uint8x16) () int { return 16 }// LoadUint8x16 loads a Uint8x16 from an array////go:noescapefunc ( *[16]uint8) Uint8x16// Store stores a Uint8x16 to an array////go:noescapefunc ( Uint8x16) ( *[16]uint8)// Uint16x8 is a 128-bit SIMD vector of 8 uint16type Uint16x8 struct {uint16x8 v128vals [8]uint16}// Len returns the number of elements in a Uint16x8func ( Uint16x8) () int { return 8 }// LoadUint16x8 loads a Uint16x8 from an array////go:noescapefunc ( *[8]uint16) Uint16x8// Store stores a Uint16x8 to an array////go:noescapefunc ( Uint16x8) ( *[8]uint16)// Uint32x4 is a 128-bit SIMD vector of 4 uint32type Uint32x4 struct {uint32x4 v128vals [4]uint32}// Len returns the number of elements in a Uint32x4func ( Uint32x4) () int { return 4 }// LoadUint32x4 loads a Uint32x4 from an array////go:noescapefunc ( *[4]uint32) Uint32x4// Store stores a Uint32x4 to an array////go:noescapefunc ( Uint32x4) ( *[4]uint32)// LoadMaskedUint32x4 loads a Uint32x4 from an array,// at those elements enabled by mask//// Asm: VMASKMOVD, CPU Feature: AVX2////go:noescapefunc ( *[4]uint32, Mask32x4) Uint32x4// StoreMasked stores a Uint32x4 to an array,// at those elements enabled by mask//// Asm: VMASKMOVD, CPU Feature: AVX2////go:noescapefunc ( Uint32x4) ( *[4]uint32, Mask32x4)// Uint64x2 is a 128-bit SIMD vector of 2 uint64type Uint64x2 struct {uint64x2 v128vals [2]uint64}// Len returns the number of elements in a Uint64x2func ( Uint64x2) () int { return 2 }// LoadUint64x2 loads a Uint64x2 from an array////go:noescapefunc ( *[2]uint64) Uint64x2// Store stores a Uint64x2 to an array////go:noescapefunc ( Uint64x2) ( *[2]uint64)// LoadMaskedUint64x2 loads a Uint64x2 from an array,// at those elements enabled by mask//// Asm: VMASKMOVQ, CPU Feature: AVX2////go:noescapefunc ( *[2]uint64, Mask64x2) Uint64x2// StoreMasked stores a Uint64x2 to an array,// at those elements enabled by mask//// Asm: VMASKMOVQ, CPU Feature: AVX2////go:noescapefunc ( Uint64x2) ( *[2]uint64, Mask64x2)// Mask8x16 is a 128-bit SIMD vector of 16 int8type Mask8x16 struct {int8x16 v128vals [16]int8}// Mask8x16FromBits constructs a Mask8x16 from a bitmap value, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVB, CPU Feature: AVX512func ( uint16) Mask8x16// ToBits constructs a bitmap from a Mask8x16, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVB, CPU Features: AVX512func ( Mask8x16) () uint16// Mask16x8 is a 128-bit SIMD vector of 8 int16type Mask16x8 struct {int16x8 v128vals [8]int16}// Mask16x8FromBits constructs a Mask16x8 from a bitmap value, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVW, CPU Feature: AVX512func ( uint8) Mask16x8// ToBits constructs a bitmap from a Mask16x8, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVW, CPU Features: AVX512func ( Mask16x8) () uint8// Mask32x4 is a 128-bit SIMD vector of 4 int32type Mask32x4 struct {int32x4 v128vals [4]int32}// Mask32x4FromBits constructs a Mask32x4 from a bitmap value, where 1 means set for the indexed element, 0 means unset.// Only the lower 4 bits of y are used.//// Asm: KMOVD, CPU Feature: AVX512func ( uint8) Mask32x4// ToBits constructs a bitmap from a Mask32x4, where 1 means set for the indexed element, 0 means unset.// Only the lower 4 bits of y are used.//// Asm: KMOVD, CPU Features: AVX512func ( Mask32x4) () uint8// Mask64x2 is a 128-bit SIMD vector of 2 int64type Mask64x2 struct {int64x2 v128vals [2]int64}// Mask64x2FromBits constructs a Mask64x2 from a bitmap value, where 1 means set for the indexed element, 0 means unset.// Only the lower 2 bits of y are used.//// Asm: KMOVQ, CPU Feature: AVX512func ( uint8) Mask64x2// ToBits constructs a bitmap from a Mask64x2, where 1 means set for the indexed element, 0 means unset.// Only the lower 2 bits of y are used.//// Asm: KMOVQ, CPU Features: AVX512func ( Mask64x2) () uint8// v256 is a tag type that tells the compiler that this is really 256-bit SIMDtype v256 struct {_256 [0]func() // uncomparable}// Float32x8 is a 256-bit SIMD vector of 8 float32type Float32x8 struct {float32x8 v256vals [8]float32}// Len returns the number of elements in a Float32x8func ( Float32x8) () int { return 8 }// LoadFloat32x8 loads a Float32x8 from an array////go:noescapefunc ( *[8]float32) Float32x8// Store stores a Float32x8 to an array////go:noescapefunc ( Float32x8) ( *[8]float32)// LoadMaskedFloat32x8 loads a Float32x8 from an array,// at those elements enabled by mask//// Asm: VMASKMOVD, CPU Feature: AVX2////go:noescapefunc ( *[8]float32, Mask32x8) Float32x8// StoreMasked stores a Float32x8 to an array,// at those elements enabled by mask//// Asm: VMASKMOVD, CPU Feature: AVX2////go:noescapefunc ( Float32x8) ( *[8]float32, Mask32x8)// Float64x4 is a 256-bit SIMD vector of 4 float64type Float64x4 struct {float64x4 v256vals [4]float64}// Len returns the number of elements in a Float64x4func ( Float64x4) () int { return 4 }// LoadFloat64x4 loads a Float64x4 from an array////go:noescapefunc ( *[4]float64) Float64x4// Store stores a Float64x4 to an array////go:noescapefunc ( Float64x4) ( *[4]float64)// LoadMaskedFloat64x4 loads a Float64x4 from an array,// at those elements enabled by mask//// Asm: VMASKMOVQ, CPU Feature: AVX2////go:noescapefunc ( *[4]float64, Mask64x4) Float64x4// StoreMasked stores a Float64x4 to an array,// at those elements enabled by mask//// Asm: VMASKMOVQ, CPU Feature: AVX2////go:noescapefunc ( Float64x4) ( *[4]float64, Mask64x4)// Int8x32 is a 256-bit SIMD vector of 32 int8type Int8x32 struct {int8x32 v256vals [32]int8}// Len returns the number of elements in a Int8x32func ( Int8x32) () int { return 32 }// LoadInt8x32 loads a Int8x32 from an array////go:noescapefunc ( *[32]int8) Int8x32// Store stores a Int8x32 to an array////go:noescapefunc ( Int8x32) ( *[32]int8)// Int16x16 is a 256-bit SIMD vector of 16 int16type Int16x16 struct {int16x16 v256vals [16]int16}// Len returns the number of elements in a Int16x16func ( Int16x16) () int { return 16 }// LoadInt16x16 loads a Int16x16 from an array////go:noescapefunc ( *[16]int16) Int16x16// Store stores a Int16x16 to an array////go:noescapefunc ( Int16x16) ( *[16]int16)// Int32x8 is a 256-bit SIMD vector of 8 int32type Int32x8 struct {int32x8 v256vals [8]int32}// Len returns the number of elements in a Int32x8func ( Int32x8) () int { return 8 }// LoadInt32x8 loads a Int32x8 from an array////go:noescapefunc ( *[8]int32) Int32x8// Store stores a Int32x8 to an array////go:noescapefunc ( Int32x8) ( *[8]int32)// LoadMaskedInt32x8 loads a Int32x8 from an array,// at those elements enabled by mask//// Asm: VMASKMOVD, CPU Feature: AVX2////go:noescapefunc ( *[8]int32, Mask32x8) Int32x8// StoreMasked stores a Int32x8 to an array,// at those elements enabled by mask//// Asm: VMASKMOVD, CPU Feature: AVX2////go:noescapefunc ( Int32x8) ( *[8]int32, Mask32x8)// Int64x4 is a 256-bit SIMD vector of 4 int64type Int64x4 struct {int64x4 v256vals [4]int64}// Len returns the number of elements in a Int64x4func ( Int64x4) () int { return 4 }// LoadInt64x4 loads a Int64x4 from an array////go:noescapefunc ( *[4]int64) Int64x4// Store stores a Int64x4 to an array////go:noescapefunc ( Int64x4) ( *[4]int64)// LoadMaskedInt64x4 loads a Int64x4 from an array,// at those elements enabled by mask//// Asm: VMASKMOVQ, CPU Feature: AVX2////go:noescapefunc ( *[4]int64, Mask64x4) Int64x4// StoreMasked stores a Int64x4 to an array,// at those elements enabled by mask//// Asm: VMASKMOVQ, CPU Feature: AVX2////go:noescapefunc ( Int64x4) ( *[4]int64, Mask64x4)// Uint8x32 is a 256-bit SIMD vector of 32 uint8type Uint8x32 struct {uint8x32 v256vals [32]uint8}// Len returns the number of elements in a Uint8x32func ( Uint8x32) () int { return 32 }// LoadUint8x32 loads a Uint8x32 from an array////go:noescapefunc ( *[32]uint8) Uint8x32// Store stores a Uint8x32 to an array////go:noescapefunc ( Uint8x32) ( *[32]uint8)// Uint16x16 is a 256-bit SIMD vector of 16 uint16type Uint16x16 struct {uint16x16 v256vals [16]uint16}// Len returns the number of elements in a Uint16x16func ( Uint16x16) () int { return 16 }// LoadUint16x16 loads a Uint16x16 from an array////go:noescapefunc ( *[16]uint16) Uint16x16// Store stores a Uint16x16 to an array////go:noescapefunc ( Uint16x16) ( *[16]uint16)// Uint32x8 is a 256-bit SIMD vector of 8 uint32type Uint32x8 struct {uint32x8 v256vals [8]uint32}// Len returns the number of elements in a Uint32x8func ( Uint32x8) () int { return 8 }// LoadUint32x8 loads a Uint32x8 from an array////go:noescapefunc ( *[8]uint32) Uint32x8// Store stores a Uint32x8 to an array////go:noescapefunc ( Uint32x8) ( *[8]uint32)// LoadMaskedUint32x8 loads a Uint32x8 from an array,// at those elements enabled by mask//// Asm: VMASKMOVD, CPU Feature: AVX2////go:noescapefunc ( *[8]uint32, Mask32x8) Uint32x8// StoreMasked stores a Uint32x8 to an array,// at those elements enabled by mask//// Asm: VMASKMOVD, CPU Feature: AVX2////go:noescapefunc ( Uint32x8) ( *[8]uint32, Mask32x8)// Uint64x4 is a 256-bit SIMD vector of 4 uint64type Uint64x4 struct {uint64x4 v256vals [4]uint64}// Len returns the number of elements in a Uint64x4func ( Uint64x4) () int { return 4 }// LoadUint64x4 loads a Uint64x4 from an array////go:noescapefunc ( *[4]uint64) Uint64x4// Store stores a Uint64x4 to an array////go:noescapefunc ( Uint64x4) ( *[4]uint64)// LoadMaskedUint64x4 loads a Uint64x4 from an array,// at those elements enabled by mask//// Asm: VMASKMOVQ, CPU Feature: AVX2////go:noescapefunc ( *[4]uint64, Mask64x4) Uint64x4// StoreMasked stores a Uint64x4 to an array,// at those elements enabled by mask//// Asm: VMASKMOVQ, CPU Feature: AVX2////go:noescapefunc ( Uint64x4) ( *[4]uint64, Mask64x4)// Mask8x32 is a 256-bit SIMD vector of 32 int8type Mask8x32 struct {int8x32 v256vals [32]int8}// Mask8x32FromBits constructs a Mask8x32 from a bitmap value, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVB, CPU Feature: AVX512func ( uint32) Mask8x32// ToBits constructs a bitmap from a Mask8x32, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVB, CPU Features: AVX512func ( Mask8x32) () uint32// Mask16x16 is a 256-bit SIMD vector of 16 int16type Mask16x16 struct {int16x16 v256vals [16]int16}// Mask16x16FromBits constructs a Mask16x16 from a bitmap value, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVW, CPU Feature: AVX512func ( uint16) Mask16x16// ToBits constructs a bitmap from a Mask16x16, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVW, CPU Features: AVX512func ( Mask16x16) () uint16// Mask32x8 is a 256-bit SIMD vector of 8 int32type Mask32x8 struct {int32x8 v256vals [8]int32}// Mask32x8FromBits constructs a Mask32x8 from a bitmap value, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVD, CPU Feature: AVX512func ( uint8) Mask32x8// ToBits constructs a bitmap from a Mask32x8, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVD, CPU Features: AVX512func ( Mask32x8) () uint8// Mask64x4 is a 256-bit SIMD vector of 4 int64type Mask64x4 struct {int64x4 v256vals [4]int64}// Mask64x4FromBits constructs a Mask64x4 from a bitmap value, where 1 means set for the indexed element, 0 means unset.// Only the lower 4 bits of y are used.//// Asm: KMOVQ, CPU Feature: AVX512func ( uint8) Mask64x4// ToBits constructs a bitmap from a Mask64x4, where 1 means set for the indexed element, 0 means unset.// Only the lower 4 bits of y are used.//// Asm: KMOVQ, CPU Features: AVX512func ( Mask64x4) () uint8// v512 is a tag type that tells the compiler that this is really 512-bit SIMDtype v512 struct {_512 [0]func() // uncomparable}// Float32x16 is a 512-bit SIMD vector of 16 float32type Float32x16 struct {float32x16 v512vals [16]float32}// Len returns the number of elements in a Float32x16func ( Float32x16) () int { return 16 }// LoadFloat32x16 loads a Float32x16 from an array////go:noescapefunc ( *[16]float32) Float32x16// Store stores a Float32x16 to an array////go:noescapefunc ( Float32x16) ( *[16]float32)// LoadMaskedFloat32x16 loads a Float32x16 from an array,// at those elements enabled by mask//// Asm: VMOVDQU32.Z, CPU Feature: AVX512////go:noescapefunc ( *[16]float32, Mask32x16) Float32x16// StoreMasked stores a Float32x16 to an array,// at those elements enabled by mask//// Asm: VMOVDQU32, CPU Feature: AVX512////go:noescapefunc ( Float32x16) ( *[16]float32, Mask32x16)// Float64x8 is a 512-bit SIMD vector of 8 float64type Float64x8 struct {float64x8 v512vals [8]float64}// Len returns the number of elements in a Float64x8func ( Float64x8) () int { return 8 }// LoadFloat64x8 loads a Float64x8 from an array////go:noescapefunc ( *[8]float64) Float64x8// Store stores a Float64x8 to an array////go:noescapefunc ( Float64x8) ( *[8]float64)// LoadMaskedFloat64x8 loads a Float64x8 from an array,// at those elements enabled by mask//// Asm: VMOVDQU64.Z, CPU Feature: AVX512////go:noescapefunc ( *[8]float64, Mask64x8) Float64x8// StoreMasked stores a Float64x8 to an array,// at those elements enabled by mask//// Asm: VMOVDQU64, CPU Feature: AVX512////go:noescapefunc ( Float64x8) ( *[8]float64, Mask64x8)// Int8x64 is a 512-bit SIMD vector of 64 int8type Int8x64 struct {int8x64 v512vals [64]int8}// Len returns the number of elements in a Int8x64func ( Int8x64) () int { return 64 }// LoadInt8x64 loads a Int8x64 from an array////go:noescapefunc ( *[64]int8) Int8x64// Store stores a Int8x64 to an array////go:noescapefunc ( Int8x64) ( *[64]int8)// LoadMaskedInt8x64 loads a Int8x64 from an array,// at those elements enabled by mask//// Asm: VMOVDQU8.Z, CPU Feature: AVX512////go:noescapefunc ( *[64]int8, Mask8x64) Int8x64// StoreMasked stores a Int8x64 to an array,// at those elements enabled by mask//// Asm: VMOVDQU8, CPU Feature: AVX512////go:noescapefunc ( Int8x64) ( *[64]int8, Mask8x64)// Int16x32 is a 512-bit SIMD vector of 32 int16type Int16x32 struct {int16x32 v512vals [32]int16}// Len returns the number of elements in a Int16x32func ( Int16x32) () int { return 32 }// LoadInt16x32 loads a Int16x32 from an array////go:noescapefunc ( *[32]int16) Int16x32// Store stores a Int16x32 to an array////go:noescapefunc ( Int16x32) ( *[32]int16)// LoadMaskedInt16x32 loads a Int16x32 from an array,// at those elements enabled by mask//// Asm: VMOVDQU16.Z, CPU Feature: AVX512////go:noescapefunc ( *[32]int16, Mask16x32) Int16x32// StoreMasked stores a Int16x32 to an array,// at those elements enabled by mask//// Asm: VMOVDQU16, CPU Feature: AVX512////go:noescapefunc ( Int16x32) ( *[32]int16, Mask16x32)// Int32x16 is a 512-bit SIMD vector of 16 int32type Int32x16 struct {int32x16 v512vals [16]int32}// Len returns the number of elements in a Int32x16func ( Int32x16) () int { return 16 }// LoadInt32x16 loads a Int32x16 from an array////go:noescapefunc ( *[16]int32) Int32x16// Store stores a Int32x16 to an array////go:noescapefunc ( Int32x16) ( *[16]int32)// LoadMaskedInt32x16 loads a Int32x16 from an array,// at those elements enabled by mask//// Asm: VMOVDQU32.Z, CPU Feature: AVX512////go:noescapefunc ( *[16]int32, Mask32x16) Int32x16// StoreMasked stores a Int32x16 to an array,// at those elements enabled by mask//// Asm: VMOVDQU32, CPU Feature: AVX512////go:noescapefunc ( Int32x16) ( *[16]int32, Mask32x16)// Int64x8 is a 512-bit SIMD vector of 8 int64type Int64x8 struct {int64x8 v512vals [8]int64}// Len returns the number of elements in a Int64x8func ( Int64x8) () int { return 8 }// LoadInt64x8 loads a Int64x8 from an array////go:noescapefunc ( *[8]int64) Int64x8// Store stores a Int64x8 to an array////go:noescapefunc ( Int64x8) ( *[8]int64)// LoadMaskedInt64x8 loads a Int64x8 from an array,// at those elements enabled by mask//// Asm: VMOVDQU64.Z, CPU Feature: AVX512////go:noescapefunc ( *[8]int64, Mask64x8) Int64x8// StoreMasked stores a Int64x8 to an array,// at those elements enabled by mask//// Asm: VMOVDQU64, CPU Feature: AVX512////go:noescapefunc ( Int64x8) ( *[8]int64, Mask64x8)// Uint8x64 is a 512-bit SIMD vector of 64 uint8type Uint8x64 struct {uint8x64 v512vals [64]uint8}// Len returns the number of elements in a Uint8x64func ( Uint8x64) () int { return 64 }// LoadUint8x64 loads a Uint8x64 from an array////go:noescapefunc ( *[64]uint8) Uint8x64// Store stores a Uint8x64 to an array////go:noescapefunc ( Uint8x64) ( *[64]uint8)// LoadMaskedUint8x64 loads a Uint8x64 from an array,// at those elements enabled by mask//// Asm: VMOVDQU8.Z, CPU Feature: AVX512////go:noescapefunc ( *[64]uint8, Mask8x64) Uint8x64// StoreMasked stores a Uint8x64 to an array,// at those elements enabled by mask//// Asm: VMOVDQU8, CPU Feature: AVX512////go:noescapefunc ( Uint8x64) ( *[64]uint8, Mask8x64)// Uint16x32 is a 512-bit SIMD vector of 32 uint16type Uint16x32 struct {uint16x32 v512vals [32]uint16}// Len returns the number of elements in a Uint16x32func ( Uint16x32) () int { return 32 }// LoadUint16x32 loads a Uint16x32 from an array////go:noescapefunc ( *[32]uint16) Uint16x32// Store stores a Uint16x32 to an array////go:noescapefunc ( Uint16x32) ( *[32]uint16)// LoadMaskedUint16x32 loads a Uint16x32 from an array,// at those elements enabled by mask//// Asm: VMOVDQU16.Z, CPU Feature: AVX512////go:noescapefunc ( *[32]uint16, Mask16x32) Uint16x32// StoreMasked stores a Uint16x32 to an array,// at those elements enabled by mask//// Asm: VMOVDQU16, CPU Feature: AVX512////go:noescapefunc ( Uint16x32) ( *[32]uint16, Mask16x32)// Uint32x16 is a 512-bit SIMD vector of 16 uint32type Uint32x16 struct {uint32x16 v512vals [16]uint32}// Len returns the number of elements in a Uint32x16func ( Uint32x16) () int { return 16 }// LoadUint32x16 loads a Uint32x16 from an array////go:noescapefunc ( *[16]uint32) Uint32x16// Store stores a Uint32x16 to an array////go:noescapefunc ( Uint32x16) ( *[16]uint32)// LoadMaskedUint32x16 loads a Uint32x16 from an array,// at those elements enabled by mask//// Asm: VMOVDQU32.Z, CPU Feature: AVX512////go:noescapefunc ( *[16]uint32, Mask32x16) Uint32x16// StoreMasked stores a Uint32x16 to an array,// at those elements enabled by mask//// Asm: VMOVDQU32, CPU Feature: AVX512////go:noescapefunc ( Uint32x16) ( *[16]uint32, Mask32x16)// Uint64x8 is a 512-bit SIMD vector of 8 uint64type Uint64x8 struct {uint64x8 v512vals [8]uint64}// Len returns the number of elements in a Uint64x8func ( Uint64x8) () int { return 8 }// LoadUint64x8 loads a Uint64x8 from an array////go:noescapefunc ( *[8]uint64) Uint64x8// Store stores a Uint64x8 to an array////go:noescapefunc ( Uint64x8) ( *[8]uint64)// LoadMaskedUint64x8 loads a Uint64x8 from an array,// at those elements enabled by mask//// Asm: VMOVDQU64.Z, CPU Feature: AVX512////go:noescapefunc ( *[8]uint64, Mask64x8) Uint64x8// StoreMasked stores a Uint64x8 to an array,// at those elements enabled by mask//// Asm: VMOVDQU64, CPU Feature: AVX512////go:noescapefunc ( Uint64x8) ( *[8]uint64, Mask64x8)// Mask8x64 is a 512-bit SIMD vector of 64 int8type Mask8x64 struct {int8x64 v512vals [64]int8}// Mask8x64FromBits constructs a Mask8x64 from a bitmap value, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVB, CPU Feature: AVX512func ( uint64) Mask8x64// ToBits constructs a bitmap from a Mask8x64, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVB, CPU Features: AVX512func ( Mask8x64) () uint64// Mask16x32 is a 512-bit SIMD vector of 32 int16type Mask16x32 struct {int16x32 v512vals [32]int16}// Mask16x32FromBits constructs a Mask16x32 from a bitmap value, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVW, CPU Feature: AVX512func ( uint32) Mask16x32// ToBits constructs a bitmap from a Mask16x32, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVW, CPU Features: AVX512func ( Mask16x32) () uint32// Mask32x16 is a 512-bit SIMD vector of 16 int32type Mask32x16 struct {int32x16 v512vals [16]int32}// Mask32x16FromBits constructs a Mask32x16 from a bitmap value, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVD, CPU Feature: AVX512func ( uint16) Mask32x16// ToBits constructs a bitmap from a Mask32x16, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVD, CPU Features: AVX512func ( Mask32x16) () uint16// Mask64x8 is a 512-bit SIMD vector of 8 int64type Mask64x8 struct {int64x8 v512vals [8]int64}// Mask64x8FromBits constructs a Mask64x8 from a bitmap value, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVQ, CPU Feature: AVX512func ( uint8) Mask64x8// ToBits constructs a bitmap from a Mask64x8, where 1 means set for the indexed element, 0 means unset.//// Asm: KMOVQ, CPU Features: AVX512func ( Mask64x8) () uint8
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