Source File
search.go
Belonging Package
sort
// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file implements binary search.
package sort
// Search uses binary search to find and return the smallest index i
// in [0, n) at which f(i) is true, assuming that on the range [0, n),
// f(i) == true implies f(i+1) == true. That is, Search requires that
// f is false for some (possibly empty) prefix of the input range [0, n)
// and then true for the (possibly empty) remainder; Search returns
// the first true index. If there is no such index, Search returns n.
// (Note that the "not found" return value is not -1 as in, for instance,
// strings.Index.)
// Search calls f(i) only for i in the range [0, n).
//
// A common use of Search is to find the index i for a value x in
// a sorted, indexable data structure such as an array or slice.
// In this case, the argument f, typically a closure, captures the value
// to be searched for, and how the data structure is indexed and
// ordered.
//
// For instance, given a slice data sorted in ascending order,
// the call Search(len(data), func(i int) bool { return data[i] >= 23 })
// returns the smallest index i such that data[i] >= 23. If the caller
// wants to find whether 23 is in the slice, it must test data[i] == 23
// separately.
//
// Searching data sorted in descending order would use the <=
// operator instead of the >= operator.
//
// To complete the example above, the following code tries to find the value
// x in an integer slice data sorted in ascending order:
//
// x := 23
// i := sort.Search(len(data), func(i int) bool { return data[i] >= x })
// if i < len(data) && data[i] == x {
// // x is present at data[i]
// } else {
// // x is not present in data,
// // but i is the index where it would be inserted.
// }
//
// As a more whimsical example, this program guesses your number:
//
// func GuessingGame() {
// var s string
// fmt.Printf("Pick an integer from 0 to 100.\n")
// answer := sort.Search(100, func(i int) bool {
// fmt.Printf("Is your number <= %d? ", i)
// fmt.Scanf("%s", &s)
// return s != "" && s[0] == 'y'
// })
// fmt.Printf("Your number is %d.\n", answer)
// }
func ( int, func(int) bool) int {
// Define f(-1) == false and f(n) == true.
// Invariant: f(i-1) == false, f(j) == true.
, := 0,
for < {
:= int(uint(+) >> 1) // avoid overflow when computing h
// i ≤ h < j
if !() {
= + 1 // preserves f(i-1) == false
} else {
= // preserves f(j) == true
}
}
// i == j, f(i-1) == false, and f(j) (= f(i)) == true => answer is i.
return
}
// Find uses binary search to find and return the smallest index i in [0, n)
// at which cmp(i) <= 0. If there is no such index i, Find returns i = n.
// The found result is true if i < n and cmp(i) == 0.
// Find calls cmp(i) only for i in the range [0, n).
//
// To permit binary search, Find requires that cmp(i) > 0 for a leading
// prefix of the range, cmp(i) == 0 in the middle, and cmp(i) < 0 for
// the final suffix of the range. (Each subrange could be empty.)
// The usual way to establish this condition is to interpret cmp(i)
// as a comparison of a desired target value t against entry i in an
// underlying indexed data structure x, returning <0, 0, and >0
// when t < x[i], t == x[i], and t > x[i], respectively.
//
// For example, to look for a particular string in a sorted, random-access
// list of strings:
//
// i, found := sort.Find(x.Len(), func(i int) int {
// return strings.Compare(target, x.At(i))
// })
// if found {
// fmt.Printf("found %s at entry %d\n", target, i)
// } else {
// fmt.Printf("%s not found, would insert at %d", target, i)
// }
func ( int, func(int) int) ( int, bool) {
// The invariants here are similar to the ones in Search.
// Define cmp(-1) > 0 and cmp(n) <= 0
// Invariant: cmp(i-1) > 0, cmp(j) <= 0
, := 0,
for < {
:= int(uint(+) >> 1) // avoid overflow when computing h
// i ≤ h < j
if () > 0 {
= + 1 // preserves cmp(i-1) > 0
} else {
= // preserves cmp(j) <= 0
}
}
// i == j, cmp(i-1) > 0 and cmp(j) <= 0
return , < && () == 0
}
// Convenience wrappers for common cases.
// SearchInts searches for x in a sorted slice of ints and returns the index
// as specified by [Search]. The return value is the index to insert x if x is
// not present (it could be len(a)).
// The slice must be sorted in ascending order.
func ( []int, int) int {
return Search(len(), func( int) bool { return [] >= })
}
// SearchFloat64s searches for x in a sorted slice of float64s and returns the index
// as specified by [Search]. The return value is the index to insert x if x is not
// present (it could be len(a)).
// The slice must be sorted in ascending order.
func ( []float64, float64) int {
return Search(len(), func( int) bool { return [] >= })
}
// SearchStrings searches for x in a sorted slice of strings and returns the index
// as specified by Search. The return value is the index to insert x if x is not
// present (it could be len(a)).
// The slice must be sorted in ascending order.
func ( []string, string) int {
return Search(len(), func( int) bool { return [] >= })
}
// Search returns the result of applying [SearchInts] to the receiver and x.
func ( IntSlice) ( int) int { return SearchInts(, ) }
// Search returns the result of applying [SearchFloat64s] to the receiver and x.
func ( Float64Slice) ( float64) int { return SearchFloat64s(, ) }
// Search returns the result of applying [SearchStrings] to the receiver and x.
func ( StringSlice) ( string) int { return SearchStrings(, ) }
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