// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// Package atomic provides low-level atomic memory primitives // useful for implementing synchronization algorithms. // // These functions require great care to be used correctly. // Except for special, low-level applications, synchronization is better // done with channels or the facilities of the [sync] package. // Share memory by communicating; // don't communicate by sharing memory. // // The swap operation, implemented by the SwapT functions, is the atomic // equivalent of: // // old = *addr // *addr = new // return old // // The compare-and-swap operation, implemented by the CompareAndSwapT // functions, is the atomic equivalent of: // // if *addr == old { // *addr = new // return true // } // return false // // The add operation, implemented by the AddT functions, is the atomic // equivalent of: // // *addr += delta // return *addr // // The load and store operations, implemented by the LoadT and StoreT // functions, are the atomic equivalents of "return *addr" and // "*addr = val". // // In the terminology of the Go memory model, if the effect of // an atomic operation A is observed by atomic operation B, // then A “synchronizes before” B. // Additionally, all the atomic operations executed in a program // behave as though executed in some sequentially consistent order. // This definition provides the same semantics as // C++'s sequentially consistent atomics and Java's volatile variables.
package atomic import ( ) // BUG(rsc): On 386, the 64-bit functions use instructions unavailable before the Pentium MMX. // // On non-Linux ARM, the 64-bit functions use instructions unavailable before the ARMv6k core. // // On ARM, 386, and 32-bit MIPS, it is the caller's responsibility to arrange // for 64-bit alignment of 64-bit words accessed atomically via the primitive // atomic functions (types [Int64] and [Uint64] are automatically aligned). // The first word in an allocated struct, array, or slice; in a global // variable; or in a local variable (because the subject of all atomic operations // will escape to the heap) can be relied upon to be 64-bit aligned. // SwapInt32 atomically stores new into *addr and returns the previous *addr value. // Consider using the more ergonomic and less error-prone [Int32.Swap] instead. func ( *int32, int32) ( int32) // SwapInt64 atomically stores new into *addr and returns the previous *addr value. // Consider using the more ergonomic and less error-prone [Int64.Swap] instead // (particularly if you target 32-bit platforms; see the bugs section). func ( *int64, int64) ( int64) // SwapUint32 atomically stores new into *addr and returns the previous *addr value. // Consider using the more ergonomic and less error-prone [Uint32.Swap] instead. func ( *uint32, uint32) ( uint32) // SwapUint64 atomically stores new into *addr and returns the previous *addr value. // Consider using the more ergonomic and less error-prone [Uint64.Swap] instead // (particularly if you target 32-bit platforms; see the bugs section). func ( *uint64, uint64) ( uint64) // SwapUintptr atomically stores new into *addr and returns the previous *addr value. // Consider using the more ergonomic and less error-prone [Uintptr.Swap] instead. func ( *uintptr, uintptr) ( uintptr) // SwapPointer atomically stores new into *addr and returns the previous *addr value. // Consider using the more ergonomic and less error-prone [Pointer.Swap] instead. func ( *unsafe.Pointer, unsafe.Pointer) ( unsafe.Pointer) // CompareAndSwapInt32 executes the compare-and-swap operation for an int32 value. // Consider using the more ergonomic and less error-prone [Int32.CompareAndSwap] instead. func ( *int32, , int32) ( bool) // CompareAndSwapInt64 executes the compare-and-swap operation for an int64 value. // Consider using the more ergonomic and less error-prone [Int64.CompareAndSwap] instead // (particularly if you target 32-bit platforms; see the bugs section). func ( *int64, , int64) ( bool) // CompareAndSwapUint32 executes the compare-and-swap operation for a uint32 value. // Consider using the more ergonomic and less error-prone [Uint32.CompareAndSwap] instead. func ( *uint32, , uint32) ( bool) // CompareAndSwapUint64 executes the compare-and-swap operation for a uint64 value. // Consider using the more ergonomic and less error-prone [Uint64.CompareAndSwap] instead // (particularly if you target 32-bit platforms; see the bugs section). func ( *uint64, , uint64) ( bool) // CompareAndSwapUintptr executes the compare-and-swap operation for a uintptr value. // Consider using the more ergonomic and less error-prone [Uintptr.CompareAndSwap] instead. func ( *uintptr, , uintptr) ( bool) // CompareAndSwapPointer executes the compare-and-swap operation for a unsafe.Pointer value. // Consider using the more ergonomic and less error-prone [Pointer.CompareAndSwap] instead. func ( *unsafe.Pointer, , unsafe.Pointer) ( bool) // AddInt32 atomically adds delta to *addr and returns the new value. // Consider using the more ergonomic and less error-prone [Int32.Add] instead. func ( *int32, int32) ( int32) // AddUint32 atomically adds delta to *addr and returns the new value. // To subtract a signed positive constant value c from x, do AddUint32(&x, ^uint32(c-1)). // In particular, to decrement x, do AddUint32(&x, ^uint32(0)). // Consider using the more ergonomic and less error-prone [Uint32.Add] instead. func ( *uint32, uint32) ( uint32) // AddInt64 atomically adds delta to *addr and returns the new value. // Consider using the more ergonomic and less error-prone [Int64.Add] instead // (particularly if you target 32-bit platforms; see the bugs section). func ( *int64, int64) ( int64) // AddUint64 atomically adds delta to *addr and returns the new value. // To subtract a signed positive constant value c from x, do AddUint64(&x, ^uint64(c-1)). // In particular, to decrement x, do AddUint64(&x, ^uint64(0)). // Consider using the more ergonomic and less error-prone [Uint64.Add] instead // (particularly if you target 32-bit platforms; see the bugs section). func ( *uint64, uint64) ( uint64) // AddUintptr atomically adds delta to *addr and returns the new value. // Consider using the more ergonomic and less error-prone [Uintptr.Add] instead. func ( *uintptr, uintptr) ( uintptr) // LoadInt32 atomically loads *addr. // Consider using the more ergonomic and less error-prone [Int32.Load] instead. func ( *int32) ( int32) // LoadInt64 atomically loads *addr. // Consider using the more ergonomic and less error-prone [Int64.Load] instead // (particularly if you target 32-bit platforms; see the bugs section). func ( *int64) ( int64) // LoadUint32 atomically loads *addr. // Consider using the more ergonomic and less error-prone [Uint32.Load] instead. func ( *uint32) ( uint32) // LoadUint64 atomically loads *addr. // Consider using the more ergonomic and less error-prone [Uint64.Load] instead // (particularly if you target 32-bit platforms; see the bugs section). func ( *uint64) ( uint64) // LoadUintptr atomically loads *addr. // Consider using the more ergonomic and less error-prone [Uintptr.Load] instead. func ( *uintptr) ( uintptr) // LoadPointer atomically loads *addr. // Consider using the more ergonomic and less error-prone [Pointer.Load] instead. func ( *unsafe.Pointer) ( unsafe.Pointer) // StoreInt32 atomically stores val into *addr. // Consider using the more ergonomic and less error-prone [Int32.Store] instead. func ( *int32, int32) // StoreInt64 atomically stores val into *addr. // Consider using the more ergonomic and less error-prone [Int64.Store] instead // (particularly if you target 32-bit platforms; see the bugs section). func ( *int64, int64) // StoreUint32 atomically stores val into *addr. // Consider using the more ergonomic and less error-prone [Uint32.Store] instead. func ( *uint32, uint32) // StoreUint64 atomically stores val into *addr. // Consider using the more ergonomic and less error-prone [Uint64.Store] instead // (particularly if you target 32-bit platforms; see the bugs section). func ( *uint64, uint64) // StoreUintptr atomically stores val into *addr. // Consider using the more ergonomic and less error-prone [Uintptr.Store] instead. func ( *uintptr, uintptr) // StorePointer atomically stores val into *addr. // Consider using the more ergonomic and less error-prone [Pointer.Store] instead. func ( *unsafe.Pointer, unsafe.Pointer)