// Copyright 2023 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

//go:build !(386 || arm || mips || mipsle)

package atomic

// SwapInt64 atomically stores new into *addr and returns the previous *addr value.
// Consider using the more ergonomic and less error-prone [Int64.Swap] instead
// (particularly if you target 32-bit platforms; see the bugs section).
//
//go:noescape
func ( *int64,  int64) ( int64)

// SwapUint64 atomically stores new into *addr and returns the previous *addr value.
// Consider using the more ergonomic and less error-prone [Uint64.Swap] instead
// (particularly if you target 32-bit platforms; see the bugs section).
//
//go:noescape
func ( *uint64,  uint64) ( uint64)

// CompareAndSwapInt64 executes the compare-and-swap operation for an int64 value.
// Consider using the more ergonomic and less error-prone [Int64.CompareAndSwap] instead
// (particularly if you target 32-bit platforms; see the bugs section).
//
//go:noescape
func ( *int64, ,  int64) ( bool)

// CompareAndSwapUint64 executes the compare-and-swap operation for a uint64 value.
// Consider using the more ergonomic and less error-prone [Uint64.CompareAndSwap] instead
// (particularly if you target 32-bit platforms; see the bugs section).
//
//go:noescape
func ( *uint64, ,  uint64) ( bool)

// AddInt64 atomically adds delta to *addr and returns the new value.
// Consider using the more ergonomic and less error-prone [Int64.Add] instead
// (particularly if you target 32-bit platforms; see the bugs section).
//
//go:noescape
func ( *int64,  int64) ( int64)

// AddUint64 atomically adds delta to *addr and returns the new value.
// To subtract a signed positive constant value c from x, do AddUint64(&x, ^uint64(c-1)).
// In particular, to decrement x, do AddUint64(&x, ^uint64(0)).
// Consider using the more ergonomic and less error-prone [Uint64.Add] instead
// (particularly if you target 32-bit platforms; see the bugs section).
//
//go:noescape
func ( *uint64,  uint64) ( uint64)

// AndInt64 atomically performs a bitwise AND operation on *addr using the bitmask provided as mask
// and returns the old value.
// Consider using the more ergonomic and less error-prone [Int64.And] instead.
//
//go:noescape
func ( *int64,  int64) ( int64)

// AndUint64 atomically performs a bitwise AND operation on *addr using the bitmask provided as mask
// and returns the old.
// Consider using the more ergonomic and less error-prone [Uint64.And] instead.
//
//go:noescape
func ( *uint64,  uint64) ( uint64)

// OrInt64 atomically performs a bitwise OR operation on *addr using the bitmask provided as mask
// and returns the old value.
// Consider using the more ergonomic and less error-prone [Int64.Or] instead.
//
//go:noescape
func ( *int64,  int64) ( int64)

// OrUint64 atomically performs a bitwise OR operation on *addr using the bitmask provided as mask
// and returns the old value.
// Consider using the more ergonomic and less error-prone [Uint64.Or] instead.
//
//go:noescape
func ( *uint64,  uint64) ( uint64)

// LoadInt64 atomically loads *addr.
// Consider using the more ergonomic and less error-prone [Int64.Load] instead
// (particularly if you target 32-bit platforms; see the bugs section).
//
//go:noescape
func ( *int64) ( int64)

// LoadUint64 atomically loads *addr.
// Consider using the more ergonomic and less error-prone [Uint64.Load] instead
// (particularly if you target 32-bit platforms; see the bugs section).
//
//go:noescape
func ( *uint64) ( uint64)

// StoreInt64 atomically stores val into *addr.
// Consider using the more ergonomic and less error-prone [Int64.Store] instead
// (particularly if you target 32-bit platforms; see the bugs section).
//
//go:noescape
func ( *int64,  int64)

// StoreUint64 atomically stores val into *addr.
// Consider using the more ergonomic and less error-prone [Uint64.Store] instead
// (particularly if you target 32-bit platforms; see the bugs section).
//
//go:noescape
func ( *uint64,  uint64)