// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package sync

import (
	
)

// Map is like a Go map[any]any but is safe for concurrent use
// by multiple goroutines without additional locking or coordination.
// Loads, stores, and deletes run in amortized constant time.
//
// The Map type is specialized. Most code should use a plain Go map instead,
// with separate locking or coordination, for better type safety and to make it
// easier to maintain other invariants along with the map content.
//
// The Map type is optimized for two common use cases: (1) when the entry for a given
// key is only ever written once but read many times, as in caches that only grow,
// or (2) when multiple goroutines read, write, and overwrite entries for disjoint
// sets of keys. In these two cases, use of a Map may significantly reduce lock
// contention compared to a Go map paired with a separate [Mutex] or [RWMutex].
//
// The zero Map is empty and ready for use. A Map must not be copied after first use.
//
// In the terminology of [the Go memory model], Map arranges that a write operation
// “synchronizes before” any read operation that observes the effect of the write, where
// read and write operations are defined as follows.
// [Map.Load], [Map.LoadAndDelete], [Map.LoadOrStore], [Map.Swap], [Map.CompareAndSwap],
// and [Map.CompareAndDelete] are read operations;
// [Map.Delete], [Map.LoadAndDelete], [Map.Store], and [Map.Swap] are write operations;
// [Map.LoadOrStore] is a write operation when it returns loaded set to false;
// [Map.CompareAndSwap] is a write operation when it returns swapped set to true;
// and [Map.CompareAndDelete] is a write operation when it returns deleted set to true.
//
// [the Go memory model]: https://go.dev/ref/mem
type Map struct {
	mu Mutex

	// read contains the portion of the map's contents that are safe for
	// concurrent access (with or without mu held).
	//
	// The read field itself is always safe to load, but must only be stored with
	// mu held.
	//
	// Entries stored in read may be updated concurrently without mu, but updating
	// a previously-expunged entry requires that the entry be copied to the dirty
	// map and unexpunged with mu held.
	read atomic.Pointer[readOnly]

	// dirty contains the portion of the map's contents that require mu to be
	// held. To ensure that the dirty map can be promoted to the read map quickly,
	// it also includes all of the non-expunged entries in the read map.
	//
	// Expunged entries are not stored in the dirty map. An expunged entry in the
	// clean map must be unexpunged and added to the dirty map before a new value
	// can be stored to it.
	//
	// If the dirty map is nil, the next write to the map will initialize it by
	// making a shallow copy of the clean map, omitting stale entries.
	dirty map[any]*entry

	// misses counts the number of loads since the read map was last updated that
	// needed to lock mu to determine whether the key was present.
	//
	// Once enough misses have occurred to cover the cost of copying the dirty
	// map, the dirty map will be promoted to the read map (in the unamended
	// state) and the next store to the map will make a new dirty copy.
	misses int
}

// readOnly is an immutable struct stored atomically in the Map.read field.
type readOnly struct {
	m       map[any]*entry
	amended bool // true if the dirty map contains some key not in m.
}

// expunged is an arbitrary pointer that marks entries which have been deleted
// from the dirty map.
var expunged = new(any)

// An entry is a slot in the map corresponding to a particular key.
type entry struct {
	// p points to the interface{} value stored for the entry.
	//
	// If p == nil, the entry has been deleted, and either m.dirty == nil or
	// m.dirty[key] is e.
	//
	// If p == expunged, the entry has been deleted, m.dirty != nil, and the entry
	// is missing from m.dirty.
	//
	// Otherwise, the entry is valid and recorded in m.read.m[key] and, if m.dirty
	// != nil, in m.dirty[key].
	//
	// An entry can be deleted by atomic replacement with nil: when m.dirty is
	// next created, it will atomically replace nil with expunged and leave
	// m.dirty[key] unset.
	//
	// An entry's associated value can be updated by atomic replacement, provided
	// p != expunged. If p == expunged, an entry's associated value can be updated
	// only after first setting m.dirty[key] = e so that lookups using the dirty
	// map find the entry.
	p atomic.Pointer[any]
}

func newEntry( any) *entry {
	 := &entry{}
	.p.Store(&)
	return 
}

func ( *Map) () readOnly {
	if  := .read.Load();  != nil {
		return *
	}
	return readOnly{}
}

// Load returns the value stored in the map for a key, or nil if no
// value is present.
// The ok result indicates whether value was found in the map.
func ( *Map) ( any) ( any,  bool) {
	 := .loadReadOnly()
	,  := .m[]
	if ! && .amended {
		.mu.Lock()
		// Avoid reporting a spurious miss if m.dirty got promoted while we were
		// blocked on m.mu. (If further loads of the same key will not miss, it's
		// not worth copying the dirty map for this key.)
		 = .loadReadOnly()
		,  = .m[]
		if ! && .amended {
			,  = .dirty[]
			// Regardless of whether the entry was present, record a miss: this key
			// will take the slow path until the dirty map is promoted to the read
			// map.
			.missLocked()
		}
		.mu.Unlock()
	}
	if ! {
		return nil, false
	}
	return .load()
}

func ( *entry) () ( any,  bool) {
	 := .p.Load()
	if  == nil ||  == expunged {
		return nil, false
	}
	return *, true
}

// Store sets the value for a key.
func ( *Map) (,  any) {
	_, _ = .Swap(, )
}

// Clear deletes all the entries, resulting in an empty Map.
func ( *Map) () {
	 := .loadReadOnly()
	if len(.m) == 0 && !.amended {
		// Avoid allocating a new readOnly when the map is already clear.
		return
	}

	.mu.Lock()
	defer .mu.Unlock()

	 = .loadReadOnly()
	if len(.m) > 0 || .amended {
		.read.Store(&readOnly{})
	}

	clear(.dirty)
	// Don't immediately promote the newly-cleared dirty map on the next operation.
	.misses = 0
}

// tryCompareAndSwap compare the entry with the given old value and swaps
// it with a new value if the entry is equal to the old value, and the entry
// has not been expunged.
//
// If the entry is expunged, tryCompareAndSwap returns false and leaves
// the entry unchanged.
func ( *entry) (,  any) bool {
	 := .p.Load()
	if  == nil ||  == expunged || * !=  {
		return false
	}

	// Copy the interface after the first load to make this method more amenable
	// to escape analysis: if the comparison fails from the start, we shouldn't
	// bother heap-allocating an interface value to store.
	 := 
	for {
		if .p.CompareAndSwap(, &) {
			return true
		}
		 = .p.Load()
		if  == nil ||  == expunged || * !=  {
			return false
		}
	}
}

// unexpungeLocked ensures that the entry is not marked as expunged.
//
// If the entry was previously expunged, it must be added to the dirty map
// before m.mu is unlocked.
func ( *entry) () ( bool) {
	return .p.CompareAndSwap(expunged, nil)
}

// swapLocked unconditionally swaps a value into the entry.
//
// The entry must be known not to be expunged.
func ( *entry) ( *any) *any {
	return .p.Swap()
}

// LoadOrStore returns the existing value for the key if present.
// Otherwise, it stores and returns the given value.
// The loaded result is true if the value was loaded, false if stored.
func ( *Map) (,  any) ( any,  bool) {
	// Avoid locking if it's a clean hit.
	 := .loadReadOnly()
	if ,  := .m[];  {
		, ,  := .tryLoadOrStore()
		if  {
			return , 
		}
	}

	.mu.Lock()
	 = .loadReadOnly()
	if ,  := .m[];  {
		if .unexpungeLocked() {
			.dirty[] = 
		}
		, , _ = .tryLoadOrStore()
	} else if ,  := .dirty[];  {
		, , _ = .tryLoadOrStore()
		.missLocked()
	} else {
		if !.amended {
			// We're adding the first new key to the dirty map.
			// Make sure it is allocated and mark the read-only map as incomplete.
			.dirtyLocked()
			.read.Store(&readOnly{m: .m, amended: true})
		}
		.dirty[] = newEntry()
		,  = , false
	}
	.mu.Unlock()

	return , 
}

// tryLoadOrStore atomically loads or stores a value if the entry is not
// expunged.
//
// If the entry is expunged, tryLoadOrStore leaves the entry unchanged and
// returns with ok==false.
func ( *entry) ( any) ( any, ,  bool) {
	 := .p.Load()
	if  == expunged {
		return nil, false, false
	}
	if  != nil {
		return *, true, true
	}

	// Copy the interface after the first load to make this method more amenable
	// to escape analysis: if we hit the "load" path or the entry is expunged, we
	// shouldn't bother heap-allocating.
	 := 
	for {
		if .p.CompareAndSwap(nil, &) {
			return , false, true
		}
		 = .p.Load()
		if  == expunged {
			return nil, false, false
		}
		if  != nil {
			return *, true, true
		}
	}
}

// LoadAndDelete deletes the value for a key, returning the previous value if any.
// The loaded result reports whether the key was present.
func ( *Map) ( any) ( any,  bool) {
	 := .loadReadOnly()
	,  := .m[]
	if ! && .amended {
		.mu.Lock()
		 = .loadReadOnly()
		,  = .m[]
		if ! && .amended {
			,  = .dirty[]
			delete(.dirty, )
			// Regardless of whether the entry was present, record a miss: this key
			// will take the slow path until the dirty map is promoted to the read
			// map.
			.missLocked()
		}
		.mu.Unlock()
	}
	if  {
		return .delete()
	}
	return nil, false
}

// Delete deletes the value for a key.
func ( *Map) ( any) {
	.LoadAndDelete()
}

func ( *entry) () ( any,  bool) {
	for {
		 := .p.Load()
		if  == nil ||  == expunged {
			return nil, false
		}
		if .p.CompareAndSwap(, nil) {
			return *, true
		}
	}
}

// trySwap swaps a value if the entry has not been expunged.
//
// If the entry is expunged, trySwap returns false and leaves the entry
// unchanged.
func ( *entry) ( *any) (*any, bool) {
	for {
		 := .p.Load()
		if  == expunged {
			return nil, false
		}
		if .p.CompareAndSwap(, ) {
			return , true
		}
	}
}

// Swap swaps the value for a key and returns the previous value if any.
// The loaded result reports whether the key was present.
func ( *Map) (,  any) ( any,  bool) {
	 := .loadReadOnly()
	if ,  := .m[];  {
		if ,  := .trySwap(&);  {
			if  == nil {
				return nil, false
			}
			return *, true
		}
	}

	.mu.Lock()
	 = .loadReadOnly()
	if ,  := .m[];  {
		if .unexpungeLocked() {
			// The entry was previously expunged, which implies that there is a
			// non-nil dirty map and this entry is not in it.
			.dirty[] = 
		}
		if  := .swapLocked(&);  != nil {
			 = true
			 = *
		}
	} else if ,  := .dirty[];  {
		if  := .swapLocked(&);  != nil {
			 = true
			 = *
		}
	} else {
		if !.amended {
			// We're adding the first new key to the dirty map.
			// Make sure it is allocated and mark the read-only map as incomplete.
			.dirtyLocked()
			.read.Store(&readOnly{m: .m, amended: true})
		}
		.dirty[] = newEntry()
	}
	.mu.Unlock()
	return , 
}

// CompareAndSwap swaps the old and new values for key
// if the value stored in the map is equal to old.
// The old value must be of a comparable type.
func ( *Map) (, ,  any) ( bool) {
	 := .loadReadOnly()
	if ,  := .m[];  {
		return .tryCompareAndSwap(, )
	} else if !.amended {
		return false // No existing value for key.
	}

	.mu.Lock()
	defer .mu.Unlock()
	 = .loadReadOnly()
	 = false
	if ,  := .m[];  {
		 = .tryCompareAndSwap(, )
	} else if ,  := .dirty[];  {
		 = .tryCompareAndSwap(, )
		// We needed to lock mu in order to load the entry for key,
		// and the operation didn't change the set of keys in the map
		// (so it would be made more efficient by promoting the dirty
		// map to read-only).
		// Count it as a miss so that we will eventually switch to the
		// more efficient steady state.
		.missLocked()
	}
	return 
}

// CompareAndDelete deletes the entry for key if its value is equal to old.
// The old value must be of a comparable type.
//
// If there is no current value for key in the map, CompareAndDelete
// returns false (even if the old value is the nil interface value).
func ( *Map) (,  any) ( bool) {
	 := .loadReadOnly()
	,  := .m[]
	if ! && .amended {
		.mu.Lock()
		 = .loadReadOnly()
		,  = .m[]
		if ! && .amended {
			,  = .dirty[]
			// Don't delete key from m.dirty: we still need to do the “compare” part
			// of the operation. The entry will eventually be expunged when the
			// dirty map is promoted to the read map.
			//
			// Regardless of whether the entry was present, record a miss: this key
			// will take the slow path until the dirty map is promoted to the read
			// map.
			.missLocked()
		}
		.mu.Unlock()
	}
	for  {
		 := .p.Load()
		if  == nil ||  == expunged || * !=  {
			return false
		}
		if .p.CompareAndSwap(, nil) {
			return true
		}
	}
	return false
}

// Range calls f sequentially for each key and value present in the map.
// If f returns false, range stops the iteration.
//
// Range does not necessarily correspond to any consistent snapshot of the Map's
// contents: no key will be visited more than once, but if the value for any key
// is stored or deleted concurrently (including by f), Range may reflect any
// mapping for that key from any point during the Range call. Range does not
// block other methods on the receiver; even f itself may call any method on m.
//
// Range may be O(N) with the number of elements in the map even if f returns
// false after a constant number of calls.
func ( *Map) ( func(,  any) bool) {
	// We need to be able to iterate over all of the keys that were already
	// present at the start of the call to Range.
	// If read.amended is false, then read.m satisfies that property without
	// requiring us to hold m.mu for a long time.
	 := .loadReadOnly()
	if .amended {
		// m.dirty contains keys not in read.m. Fortunately, Range is already O(N)
		// (assuming the caller does not break out early), so a call to Range
		// amortizes an entire copy of the map: we can promote the dirty copy
		// immediately!
		.mu.Lock()
		 = .loadReadOnly()
		if .amended {
			 = readOnly{m: .dirty}
			 := 
			.read.Store(&)
			.dirty = nil
			.misses = 0
		}
		.mu.Unlock()
	}

	for ,  := range .m {
		,  := .load()
		if ! {
			continue
		}
		if !(, ) {
			break
		}
	}
}

func ( *Map) () {
	.misses++
	if .misses < len(.dirty) {
		return
	}
	.read.Store(&readOnly{m: .dirty})
	.dirty = nil
	.misses = 0
}

func ( *Map) () {
	if .dirty != nil {
		return
	}

	 := .loadReadOnly()
	.dirty = make(map[any]*entry, len(.m))
	for ,  := range .m {
		if !.tryExpungeLocked() {
			.dirty[] = 
		}
	}
}

func ( *entry) () ( bool) {
	 := .p.Load()
	for  == nil {
		if .p.CompareAndSwap(nil, expunged) {
			return true
		}
		 = .p.Load()
	}
	return  == expunged
}