Source File
utf16.go
Belonging Package
unicode/utf16
// Copyright 2010 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package utf16 implements encoding and decoding of UTF-16 sequences.
package utf16
// The conditions replacementChar==unicode.ReplacementChar and
// maxRune==unicode.MaxRune are verified in the tests.
// Defining them locally avoids this package depending on package unicode.
const (
replacementChar = '\uFFFD' // Unicode replacement character
maxRune = '\U0010FFFF' // Maximum valid Unicode code point.
)
const (
// 0xd800-0xdc00 encodes the high 10 bits of a pair.
// 0xdc00-0xe000 encodes the low 10 bits of a pair.
// the value is those 20 bits plus 0x10000.
surr1 = 0xd800
surr2 = 0xdc00
surr3 = 0xe000
surrSelf = 0x10000
)
// IsSurrogate reports whether the specified Unicode code point
// can appear in a surrogate pair.
func ( rune) bool {
return surr1 <= && < surr3
}
// DecodeRune returns the UTF-16 decoding of a surrogate pair.
// If the pair is not a valid UTF-16 surrogate pair, DecodeRune returns
// the Unicode replacement code point U+FFFD.
func (, rune) rune {
if surr1 <= && < surr2 && surr2 <= && < surr3 {
return (-surr1)<<10 | ( - surr2) + surrSelf
}
return replacementChar
}
// EncodeRune returns the UTF-16 surrogate pair r1, r2 for the given rune.
// If the rune is not a valid Unicode code point or does not need encoding,
// EncodeRune returns U+FFFD, U+FFFD.
func ( rune) (, rune) {
if < surrSelf || > maxRune {
return replacementChar, replacementChar
}
-= surrSelf
return surr1 + (>>10)&0x3ff, surr2 + &0x3ff
}
// RuneLen returns the number of 16-bit words in the UTF-16 encoding of the rune.
// It returns -1 if the rune is not a valid value to encode in UTF-16.
func ( rune) int {
switch {
case 0 <= && < surr1, surr3 <= && < surrSelf:
return 1
case surrSelf <= && <= maxRune:
return 2
default:
return -1
}
}
// Encode returns the UTF-16 encoding of the Unicode code point sequence s.
func ( []rune) []uint16 {
:= len()
for , := range {
if >= surrSelf {
++
}
}
:= make([]uint16, )
= 0
for , := range {
switch RuneLen() {
case 1: // normal rune
[] = uint16()
++
case 2: // needs surrogate sequence
, := EncodeRune()
[] = uint16()
[+1] = uint16()
+= 2
default:
[] = uint16(replacementChar)
++
}
}
return [:]
}
// AppendRune appends the UTF-16 encoding of the Unicode code point r
// to the end of p and returns the extended buffer. If the rune is not
// a valid Unicode code point, it appends the encoding of U+FFFD.
func ( []uint16, rune) []uint16 {
// This function is inlineable for fast handling of ASCII.
switch {
case 0 <= && < surr1, surr3 <= && < surrSelf:
// normal rune
return append(, uint16())
case surrSelf <= && <= maxRune:
// needs surrogate sequence
, := EncodeRune()
return append(, uint16(), uint16())
}
return append(, replacementChar)
}
// Decode returns the Unicode code point sequence represented
// by the UTF-16 encoding s.
func ( []uint16) []rune {
// Preallocate capacity to hold up to 64 runes.
// Decode inlines, so the allocation can live on the stack.
:= make([]rune, 0, 64)
return decode(, )
}
// decode appends to buf the Unicode code point sequence represented
// by the UTF-16 encoding s and return the extended buffer.
func decode( []uint16, []rune) []rune {
for := 0; < len(); ++ {
var rune
switch := []; {
case < surr1, surr3 <= :
// normal rune
= rune()
case surr1 <= && < surr2 && +1 < len() &&
surr2 <= [+1] && [+1] < surr3:
// valid surrogate sequence
= DecodeRune(rune(), rune([+1]))
++
default:
// invalid surrogate sequence
= replacementChar
}
= append(, )
}
return
}
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