Source File
bisect.go
Belonging Package
internal/bisect
// Copyright 2023 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package bisect can be used by compilers and other programs
// to serve as a target for the bisect debugging tool.
// See [golang.org/x/tools/cmd/bisect] for details about using the tool.
//
// To be a bisect target, allowing bisect to help determine which of a set of independent
// changes provokes a failure, a program needs to:
//
// 1. Define a way to accept a change pattern on its command line or in its environment.
// The most common mechanism is a command-line flag.
// The pattern can be passed to [New] to create a [Matcher], the compiled form of a pattern.
//
// 2. Assign each change a unique ID. One possibility is to use a sequence number,
// but the most common mechanism is to hash some kind of identifying information
// like the file and line number where the change might be applied.
// [Hash] hashes its arguments to compute an ID.
//
// 3. Enable each change that the pattern says should be enabled.
// The [Matcher.ShouldEnable] method answers this question for a given change ID.
//
// 4. Print a report identifying each change that the pattern says should be printed.
// The [Matcher.ShouldPrint] method answers this question for a given change ID.
// The report consists of one more lines on standard error or standard output
// that contain a “match marker”. [Marker] returns the match marker for a given ID.
// When bisect reports a change as causing the failure, it identifies the change
// by printing the report lines with the match marker removed.
//
// # Example Usage
//
// A program starts by defining how it receives the pattern. In this example, we will assume a flag.
// The next step is to compile the pattern:
//
// m, err := bisect.New(patternFlag)
// if err != nil {
// log.Fatal(err)
// }
//
// Then, each time a potential change is considered, the program computes
// a change ID by hashing identifying information (source file and line, in this case)
// and then calls m.ShouldPrint and m.ShouldEnable to decide whether to
// print and enable the change, respectively. The two can return different values
// depending on whether bisect is trying to find a minimal set of changes to
// disable or to enable to provoke the failure.
//
// It is usually helpful to write a helper function that accepts the identifying information
// and then takes care of hashing, printing, and reporting whether the identified change
// should be enabled. For example, a helper for changes identified by a file and line number
// would be:
//
// func ShouldEnable(file string, line int) {
// h := bisect.Hash(file, line)
// if m.ShouldPrint(h) {
// fmt.Fprintf(os.Stderr, "%v %s:%d\n", bisect.Marker(h), file, line)
// }
// return m.ShouldEnable(h)
// }
//
// Finally, note that New returns a nil Matcher when there is no pattern,
// meaning that the target is not running under bisect at all,
// so all changes should be enabled and none should be printed.
// In that common case, the computation of the hash can be avoided entirely
// by checking for m == nil first:
//
// func ShouldEnable(file string, line int) bool {
// if m == nil {
// return true
// }
// h := bisect.Hash(file, line)
// if m.ShouldPrint(h) {
// fmt.Fprintf(os.Stderr, "%v %s:%d\n", bisect.Marker(h), file, line)
// }
// return m.ShouldEnable(h)
// }
//
// When the identifying information is expensive to format, this code can call
// [Matcher.MarkerOnly] to find out whether short report lines containing only the
// marker are permitted for a given run. (Bisect permits such lines when it is
// still exploring the space of possible changes and will not be showing the
// output to the user.) If so, the client can choose to print only the marker:
//
// func ShouldEnable(file string, line int) bool {
// if m == nil {
// return true
// }
// h := bisect.Hash(file, line)
// if m.ShouldPrint(h) {
// if m.MarkerOnly() {
// bisect.PrintMarker(os.Stderr, h)
// } else {
// fmt.Fprintf(os.Stderr, "%v %s:%d\n", bisect.Marker(h), file, line)
// }
// }
// return m.ShouldEnable(h)
// }
//
// This specific helper – deciding whether to enable a change identified by
// file and line number and printing about the change when necessary – is
// provided by the [Matcher.FileLine] method.
//
// Another common usage is deciding whether to make a change in a function
// based on the caller's stack, to identify the specific calling contexts that the
// change breaks. The [Matcher.Stack] method takes care of obtaining the stack,
// printing it when necessary, and reporting whether to enable the change
// based on that stack.
//
// # Pattern Syntax
//
// Patterns are generated by the bisect tool and interpreted by [New].
// Users should not have to understand the patterns except when
// debugging a target's bisect support or debugging the bisect tool itself.
//
// The pattern syntax selecting a change is a sequence of bit strings
// separated by + and - operators. Each bit string denotes the set of
// changes with IDs ending in those bits, + is set addition, - is set subtraction,
// and the expression is evaluated in the usual left-to-right order.
// The special binary number “y” denotes the set of all changes,
// standing in for the empty bit string.
// In the expression, all the + operators must appear before all the - operators.
// A leading + adds to an empty set. A leading - subtracts from the set of all
// possible suffixes.
//
// For example:
//
// - “01+10” and “+01+10” both denote the set of changes
// with IDs ending with the bits 01 or 10.
//
// - “01+10-1001” denotes the set of changes with IDs
// ending with the bits 01 or 10, but excluding those ending in 1001.
//
// - “-01-1000” and “y-01-1000 both denote the set of all changes
// with IDs not ending in 01 nor 1000.
//
// - “0+1-01+001” is not a valid pattern, because all the + operators do not
// appear before all the - operators.
//
// In the syntaxes described so far, the pattern specifies the changes to
// enable and report. If a pattern is prefixed by a “!”, the meaning
// changes: the pattern specifies the changes to DISABLE and report. This
// mode of operation is needed when a program passes with all changes
// enabled but fails with no changes enabled. In this case, bisect
// searches for minimal sets of changes to disable.
// Put another way, the leading “!” inverts the result from [Matcher.ShouldEnable]
// but does not invert the result from [Matcher.ShouldPrint].
//
// As a convenience for manual debugging, “n” is an alias for “!y”,
// meaning to disable and report all changes.
//
// Finally, a leading “v” in the pattern indicates that the reports will be shown
// to the user of bisect to describe the changes involved in a failure.
// At the API level, the leading “v” causes [Matcher.Visible] to return true.
// See the next section for details.
//
// # Match Reports
//
// The target program must enable only those changed matched
// by the pattern, and it must print a match report for each such change.
// A match report consists of one or more lines of text that will be
// printed by the bisect tool to describe a change implicated in causing
// a failure. Each line in the report for a given change must contain a
// match marker with that change ID, as returned by [Marker].
// The markers are elided when displaying the lines to the user.
//
// A match marker has the form “[bisect-match 0x1234]” where
// 0x1234 is the change ID in hexadecimal.
// An alternate form is “[bisect-match 010101]”, giving the change ID in binary.
//
// When [Matcher.Visible] returns false, the match reports are only
// being processed by bisect to learn the set of enabled changes,
// not shown to the user, meaning that each report can be a match
// marker on a line by itself, eliding the usual textual description.
// When the textual description is expensive to compute,
// checking [Matcher.Visible] can help the avoid that expense
// in most runs.
package bisect
import (
)
// New creates and returns a new Matcher implementing the given pattern.
// The pattern syntax is defined in the package doc comment.
//
// In addition to the pattern syntax syntax, New("") returns nil, nil.
// The nil *Matcher is valid for use: it returns true from ShouldEnable
// and false from ShouldPrint for all changes. Callers can avoid calling
// [Hash], [Matcher.ShouldEnable], and [Matcher.ShouldPrint] entirely
// when they recognize the nil Matcher.
func ( string) (*Matcher, error) {
if == "" {
return nil, nil
}
:= new(Matcher)
:=
// Special case for leading 'q' so that 'qn' quietly disables, e.g. fmahash=qn to disable fma
// Any instance of 'v' disables 'q'.
if len() > 0 && [0] == 'q' {
.quiet = true
= [1:]
if == "" {
return nil, &parseError{"invalid pattern syntax: " + }
}
}
// Allow multiple v, so that “bisect cmd vPATTERN” can force verbose all the time.
for len() > 0 && [0] == 'v' {
.verbose = true
.quiet = false
= [1:]
if == "" {
return nil, &parseError{"invalid pattern syntax: " + }
}
}
// Allow multiple !, each negating the last, so that “bisect cmd !PATTERN” works
// even when bisect chooses to add its own !.
.enable = true
for len() > 0 && [0] == '!' {
.enable = !.enable
= [1:]
if == "" {
return nil, &parseError{"invalid pattern syntax: " + }
}
}
if == "n" {
// n is an alias for !y.
.enable = !.enable
= "y"
}
// Parse actual pattern syntax.
:= true
:= uint64(0)
:= 0
:= 1 // 1-bit (binary); sometimes 4-bit (hex)
for := 0; <= len(); ++ {
// Imagine a trailing - at the end of the pattern to flush final suffix
:= byte('-')
if < len() {
= []
}
if == && == 1 && == 'x' { // leading x for hex
= + 1
= 4
continue
}
switch {
default:
return nil, &parseError{"invalid pattern syntax: " + }
case '2', '3', '4', '5', '6', '7', '8', '9':
if != 4 {
return nil, &parseError{"invalid pattern syntax: " + }
}
fallthrough
case '0', '1':
<<=
|= uint64( - '0')
case 'a', 'b', 'c', 'd', 'e', 'f', 'A', 'B', 'C', 'D', 'E', 'F':
if != 4 {
return nil, &parseError{"invalid pattern syntax: " + }
}
<<= 4
|= uint64(&^0x20 - 'A' + 10)
case 'y':
if +1 < len() && ([+1] == '0' || [+1] == '1') {
return nil, &parseError{"invalid pattern syntax: " + }
}
= 0
case '+', '-':
if == '+' && == false {
// Have already seen a -. Should be - from here on.
return nil, &parseError{"invalid pattern syntax (+ after -): " + }
}
if > 0 {
:= ( - ) *
if > 64 {
return nil, &parseError{"pattern bits too long: " + }
}
if <= 0 {
return nil, &parseError{"invalid pattern syntax: " + }
}
if [] == 'y' {
= 0
}
:= uint64(1)<< - 1
.list = append(.list, cond{, , })
} else if == '-' {
// leading - subtracts from complete set
.list = append(.list, cond{0, 0, true})
}
= 0
= == '+'
= + 1
= 1
}
}
return , nil
}
// A Matcher is the parsed, compiled form of a PATTERN string.
// The nil *Matcher is valid: it has all changes enabled but none reported.
type Matcher struct {
verbose bool // annotate reporting with human-helpful information
quiet bool // disables all reporting. reset if verbose is true. use case is -d=fmahash=qn
enable bool // when true, list is for “enable and report” (when false, “disable and report”)
list []cond // conditions; later ones win over earlier ones
dedup atomic.Pointer[dedup]
}
// A cond is a single condition in the matcher.
// Given an input id, if id&mask == bits, return the result.
type cond struct {
mask uint64
bits uint64
result bool
}
// MarkerOnly reports whether it is okay to print only the marker for
// a given change, omitting the identifying information.
// MarkerOnly returns true when bisect is using the printed reports
// only for an intermediate search step, not for showing to users.
func ( *Matcher) () bool {
return !.verbose
}
// ShouldEnable reports whether the change with the given id should be enabled.
func ( *Matcher) ( uint64) bool {
if == nil {
return true
}
return .matchResult() == .enable
}
// ShouldPrint reports whether to print identifying information about the change with the given id.
func ( *Matcher) ( uint64) bool {
if == nil || .quiet {
return false
}
return .matchResult()
}
// matchResult returns the result from the first condition that matches id.
func ( *Matcher) ( uint64) bool {
for := len(.list) - 1; >= 0; -- {
:= &.list[]
if &.mask == .bits {
return .result
}
}
return false
}
// FileLine reports whether the change identified by file and line should be enabled.
// If the change should be printed, FileLine prints a one-line report to w.
func ( *Matcher) ( Writer, string, int) bool {
if == nil {
return true
}
return .fileLine(, , )
}
// fileLine does the real work for FileLine.
// This lets FileLine's body handle m == nil and potentially be inlined.
func ( *Matcher) ( Writer, string, int) bool {
:= Hash(, )
if .ShouldPrint() {
if .MarkerOnly() {
PrintMarker(, )
} else {
printFileLine(, , , )
}
}
return .ShouldEnable()
}
// printFileLine prints a non-marker-only report for file:line to w.
func printFileLine( Writer, uint64, string, int) error {
const = 40 // overestimate
:= make([]byte, 0, +len()+24)
= AppendMarker(, )
= appendFileLine(, , )
= append(, '\n')
, := .Write()
return
}
// appendFileLine appends file:line to dst, returning the extended slice.
func appendFileLine( []byte, string, int) []byte {
= append(, ...)
= append(, ':')
:= uint()
if < 0 {
= append(, '-')
= -
}
var [24]byte
:= len()
for == len() || > 0 {
--
[] = '0' + byte(%10)
/= 10
}
= append(, [:]...)
return
}
// MatchStack assigns the current call stack a change ID.
// If the stack should be printed, MatchStack prints it.
// Then MatchStack reports whether a change at the current call stack should be enabled.
func ( *Matcher) ( Writer) bool {
if == nil {
return true
}
return .stack()
}
// stack does the real work for Stack.
// This lets stack's body handle m == nil and potentially be inlined.
func ( *Matcher) ( Writer) bool {
const = 16
var []uintptr
:= runtime.Callers(2, [:])
// caller #2 is not for printing; need it to normalize PCs if ASLR.
if <= 1 {
return false
}
:= [0]
// normalize PCs
for := range [:] {
[] -=
}
:= Hash([:])
if .ShouldPrint() {
var *dedup
for {
= .dedup.Load()
if != nil {
break
}
= new(dedup)
if .dedup.CompareAndSwap(nil, ) {
break
}
}
if .MarkerOnly() {
if !.seenLossy() {
PrintMarker(, )
}
} else {
if !.seen() {
// Restore PCs in stack for printing
for := range [:] {
[] +=
}
printStack(, , [1:])
}
}
}
return .ShouldEnable()
}
// Writer is the same interface as io.Writer.
// It is duplicated here to avoid importing io.
type Writer interface {
Write([]byte) (int, error)
}
// PrintMarker prints to w a one-line report containing only the marker for h.
// It is appropriate to use when [Matcher.ShouldPrint] and [Matcher.MarkerOnly] both return true.
func ( Writer, uint64) error {
var [50]byte
:= AppendMarker([:0], )
= append(, '\n')
, := .Write()
return
}
// printStack prints to w a multi-line report containing a formatting of the call stack stk,
// with each line preceded by the marker for h.
func printStack( Writer, uint64, []uintptr) error {
:= make([]byte, 0, 2048)
var [100]byte
:= AppendMarker([:0], )
:= runtime.CallersFrames()
for {
, := .Next()
= append(, ...)
= append(, .Function...)
= append(, "()\n"...)
= append(, ...)
= append(, '\t')
= appendFileLine(, .File, .Line)
= append(, '\n')
if ! {
break
}
}
= append(, ...)
= append(, '\n')
, := .Write()
return
}
// Marker returns the match marker text to use on any line reporting details
// about a match of the given ID.
// It always returns the hexadecimal format.
func ( uint64) string {
return string(AppendMarker(nil, ))
}
// AppendMarker is like [Marker] but appends the marker to dst.
func ( []byte, uint64) []byte {
const = "[bisect-match 0x"
var [len() + 16 + 1]byte
copy([:], )
for := 0; < 16; ++ {
[len()+] = "0123456789abcdef"[>>60]
<<= 4
}
[len()+16] = ']'
return append(, [:]...)
}
// CutMarker finds the first match marker in line and removes it,
// returning the shortened line (with the marker removed),
// the ID from the match marker,
// and whether a marker was found at all.
// If there is no marker, CutMarker returns line, 0, false.
func ( string) ( string, uint64, bool) {
// Find first instance of prefix.
:= "[bisect-match "
:= 0
for ; ; ++ {
if >= len()-len() {
return , 0, false
}
if [] == '[' && [:+len()] == {
break
}
}
// Scan to ].
:= + len()
for < len() && [] != ']' {
++
}
if >= len() {
return , 0, false
}
// Parse id.
:= [+len() : ]
if len() >= 3 && [:2] == "0x" {
// parse hex
if len() > 2+16 { // max 0x + 16 digits
return , 0, false
}
for := 2; < len(); ++ {
<<= 4
switch := []; {
case '0' <= && <= '9':
|= uint64( - '0')
case 'a' <= && <= 'f':
|= uint64( - 'a' + 10)
case 'A' <= && <= 'F':
|= uint64( - 'A' + 10)
}
}
} else {
if == "" || len() > 64 { // min 1 digit, max 64 digits
return , 0, false
}
// parse binary
for := 0; < len(); ++ {
<<= 1
switch := []; {
default:
return , 0, false
case '0', '1':
|= uint64( - '0')
}
}
}
// Construct shortened line.
// Remove at most one space from around the marker,
// so that "foo [marker] bar" shortens to "foo bar".
++ // skip ]
if > 0 && [-1] == ' ' {
--
} else if < len() && [] == ' ' {
++
}
= [:] + [:]
return , , true
}
// Hash computes a hash of the data arguments,
// each of which must be of type string, byte, int, uint, int32, uint32, int64, uint64, uintptr, or a slice of one of those types.
func ( ...any) uint64 {
:= offset64
for , := range {
switch v := .(type) {
default:
// Note: Not printing the type, because reflect.ValueOf(v)
// would make the interfaces prepared by the caller escape
// and therefore allocate. This way, Hash(file, line) runs
// without any allocation. It should be clear from the
// source code calling Hash what the bad argument was.
panic("bisect.Hash: unexpected argument type")
case string:
= fnvString(, )
case byte:
= fnv(, )
case int:
= fnvUint64(, uint64())
case uint:
= fnvUint64(, uint64())
case int32:
= fnvUint32(, uint32())
case uint32:
= fnvUint32(, )
case int64:
= fnvUint64(, uint64())
case uint64:
= fnvUint64(, )
case uintptr:
= fnvUint64(, uint64())
case []string:
for , := range {
= fnvString(, )
}
case []byte:
for , := range {
= fnv(, )
}
case []int:
for , := range {
= fnvUint64(, uint64())
}
case []uint:
for , := range {
= fnvUint64(, uint64())
}
case []int32:
for , := range {
= fnvUint32(, uint32())
}
case []uint32:
for , := range {
= fnvUint32(, )
}
case []int64:
for , := range {
= fnvUint64(, uint64())
}
case []uint64:
for , := range {
= fnvUint64(, )
}
case []uintptr:
for , := range {
= fnvUint64(, uint64())
}
}
}
return
}
// Trivial error implementation, here to avoid importing errors.
// parseError is a trivial error implementation,
// defined here to avoid importing errors.
type parseError struct{ text string }
func ( *parseError) () string { return .text }
// FNV-1a implementation. See Go's hash/fnv/fnv.go.
// Copied here for simplicity (can handle integers more directly)
// and to avoid importing hash/fnv.
const (
offset64 uint64 = 14695981039346656037
prime64 uint64 = 1099511628211
)
func fnv( uint64, byte) uint64 {
^= uint64()
*= prime64
return
}
func fnvString( uint64, string) uint64 {
for := 0; < len(); ++ {
^= uint64([])
*= prime64
}
return
}
func fnvUint64( uint64, uint64) uint64 {
for := 0; < 8; ++ {
^= & 0xFF
>>= 8
*= prime64
}
return
}
func fnvUint32( uint64, uint32) uint64 {
for := 0; < 4; ++ {
^= uint64( & 0xFF)
>>= 8
*= prime64
}
return
}
// A dedup is a deduplicator for call stacks, so that we only print
// a report for new call stacks, not for call stacks we've already
// reported.
//
// It has two modes: an approximate but lock-free mode that
// may still emit some duplicates, and a precise mode that uses
// a lock and never emits duplicates.
type dedup struct {
// 128-entry 4-way, lossy cache for seenLossy
recent [128][4]uint64
// complete history for seen
mu sync.Mutex
m map[uint64]bool
}
// seen records that h has now been seen and reports whether it was seen before.
// When seen returns false, the caller is expected to print a report for h.
func ( *dedup) ( uint64) bool {
.mu.Lock()
if .m == nil {
.m = make(map[uint64]bool)
}
:= .m[]
.m[] = true
.mu.Unlock()
return
}
// seenLossy is a variant of seen that avoids a lock by using a cache of recently seen hashes.
// Each cache entry is N-way set-associative: h can appear in any of the slots.
// If h does not appear in any of them, then it is inserted into a random slot,
// overwriting whatever was there before.
func ( *dedup) ( uint64) bool {
:= &.recent[uint()%uint(len(.recent))]
for := 0; < len(); ++ {
if atomic.LoadUint64(&[]) == {
return true
}
}
// Compute index in set to evict as hash of current set.
:= offset64
for , := range {
= fnvUint64(, )
}
atomic.StoreUint64(&[uint()%uint(len())], )
return false
}
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