// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// Implementation of Server

package httptest

import (
	
	
	
	
	
	
	
	
	
	
	
	
)

// A Server is an HTTP server listening on a system-chosen port on the
// local loopback interface, for use in end-to-end HTTP tests.
type Server struct {
	URL      string // base URL of form http://ipaddr:port with no trailing slash
	Listener net.Listener

	// EnableHTTP2 controls whether HTTP/2 is enabled
	// on the server. It must be set between calling
	// NewUnstartedServer and calling Server.StartTLS.
	EnableHTTP2 bool

	// TLS is the optional TLS configuration, populated with a new config
	// after TLS is started. If set on an unstarted server before StartTLS
	// is called, existing fields are copied into the new config.
	TLS *tls.Config

	// Config may be changed after calling NewUnstartedServer and
	// before Start or StartTLS.
	Config *http.Server

	// certificate is a parsed version of the TLS config certificate, if present.
	certificate *x509.Certificate

	// wg counts the number of outstanding HTTP requests on this server.
	// Close blocks until all requests are finished.
	wg sync.WaitGroup

	mu     sync.Mutex // guards closed and conns
	closed bool
	conns  map[net.Conn]http.ConnState // except terminal states

	// client is configured for use with the server.
	// Its transport is automatically closed when Close is called.
	client *http.Client
}

func newLocalListener() net.Listener {
	if serveFlag != "" {
		,  := net.Listen("tcp", serveFlag)
		if  != nil {
			panic(fmt.Sprintf("httptest: failed to listen on %v: %v", serveFlag, ))
		}
		return 
	}
	,  := net.Listen("tcp", "127.0.0.1:0")
	if  != nil {
		if ,  = net.Listen("tcp6", "[::1]:0");  != nil {
			panic(fmt.Sprintf("httptest: failed to listen on a port: %v", ))
		}
	}
	return 
}

// When debugging a particular http server-based test,
// this flag lets you run
//
//	go test -run='^BrokenTest$' -httptest.serve=127.0.0.1:8000
//
// to start the broken server so you can interact with it manually.
// We only register this flag if it looks like the caller knows about it
// and is trying to use it as we don't want to pollute flags and this
// isn't really part of our API. Don't depend on this.
var serveFlag string

func init() {
	if strSliceContainsPrefix(os.Args, "-httptest.serve=") || strSliceContainsPrefix(os.Args, "--httptest.serve=") {
		flag.StringVar(&serveFlag, "httptest.serve", "", "if non-empty, httptest.NewServer serves on this address and blocks.")
	}
}

func strSliceContainsPrefix( []string,  string) bool {
	for ,  := range  {
		if strings.HasPrefix(, ) {
			return true
		}
	}
	return false
}

// NewServer starts and returns a new [Server].
// The caller should call Close when finished, to shut it down.
func ( http.Handler) *Server {
	 := NewUnstartedServer()
	.Start()
	return 
}

// NewUnstartedServer returns a new [Server] but doesn't start it.
//
// After changing its configuration, the caller should call Start or
// StartTLS.
//
// The caller should call Close when finished, to shut it down.
func ( http.Handler) *Server {
	return &Server{
		Listener: newLocalListener(),
		Config:   &http.Server{Handler: },
	}
}

// Start starts a server from NewUnstartedServer.
func ( *Server) () {
	if .URL != "" {
		panic("Server already started")
	}
	if .client == nil {
		.client = &http.Client{Transport: &http.Transport{}}
	}
	.URL = "http://" + .Listener.Addr().String()
	.wrap()
	.goServe()
	if serveFlag != "" {
		fmt.Fprintln(os.Stderr, "httptest: serving on", .URL)
		select {}
	}
}

// StartTLS starts TLS on a server from NewUnstartedServer.
func ( *Server) () {
	if .URL != "" {
		panic("Server already started")
	}
	if .client == nil {
		.client = &http.Client{}
	}
	,  := tls.X509KeyPair(testcert.LocalhostCert, testcert.LocalhostKey)
	if  != nil {
		panic(fmt.Sprintf("httptest: NewTLSServer: %v", ))
	}

	 := .TLS
	if  != nil {
		.TLS = .Clone()
	} else {
		.TLS = new(tls.Config)
	}
	if .TLS.NextProtos == nil {
		 := []string{"http/1.1"}
		if .EnableHTTP2 {
			 = []string{"h2"}
		}
		.TLS.NextProtos = 
	}
	if len(.TLS.Certificates) == 0 {
		.TLS.Certificates = []tls.Certificate{}
	}
	.certificate,  = x509.ParseCertificate(.TLS.Certificates[0].Certificate[0])
	if  != nil {
		panic(fmt.Sprintf("httptest: NewTLSServer: %v", ))
	}
	 := x509.NewCertPool()
	.AddCert(.certificate)
	.client.Transport = &http.Transport{
		TLSClientConfig: &tls.Config{
			RootCAs: ,
		},
		ForceAttemptHTTP2: .EnableHTTP2,
	}
	.Listener = tls.NewListener(.Listener, .TLS)
	.URL = "https://" + .Listener.Addr().String()
	.wrap()
	.goServe()
}

// NewTLSServer starts and returns a new [Server] using TLS.
// The caller should call Close when finished, to shut it down.
func ( http.Handler) *Server {
	 := NewUnstartedServer()
	.StartTLS()
	return 
}

type closeIdleTransport interface {
	CloseIdleConnections()
}

// Close shuts down the server and blocks until all outstanding
// requests on this server have completed.
func ( *Server) () {
	.mu.Lock()
	if !.closed {
		.closed = true
		.Listener.Close()
		.Config.SetKeepAlivesEnabled(false)
		for ,  := range .conns {
			// Force-close any idle connections (those between
			// requests) and new connections (those which connected
			// but never sent a request). StateNew connections are
			// super rare and have only been seen (in
			// previously-flaky tests) in the case of
			// socket-late-binding races from the http Client
			// dialing this server and then getting an idle
			// connection before the dial completed. There is thus
			// a connected connection in StateNew with no
			// associated Request. We only close StateIdle and
			// StateNew because they're not doing anything. It's
			// possible StateNew is about to do something in a few
			// milliseconds, but a previous CL to check again in a
			// few milliseconds wasn't liked (early versions of
			// https://golang.org/cl/15151) so now we just
			// forcefully close StateNew. The docs for Server.Close say
			// we wait for "outstanding requests", so we don't close things
			// in StateActive.
			if  == http.StateIdle ||  == http.StateNew {
				.closeConn()
			}
		}
		// If this server doesn't shut down in 5 seconds, tell the user why.
		 := time.AfterFunc(5*time.Second, .logCloseHangDebugInfo)
		defer .Stop()
	}
	.mu.Unlock()

	// Not part of httptest.Server's correctness, but assume most
	// users of httptest.Server will be using the standard
	// transport, so help them out and close any idle connections for them.
	if ,  := http.DefaultTransport.(closeIdleTransport);  {
		.CloseIdleConnections()
	}

	// Also close the client idle connections.
	if .client != nil {
		if ,  := .client.Transport.(closeIdleTransport);  {
			.CloseIdleConnections()
		}
	}

	.wg.Wait()
}

func ( *Server) () {
	.mu.Lock()
	defer .mu.Unlock()
	var  strings.Builder
	.WriteString("httptest.Server blocked in Close after 5 seconds, waiting for connections:\n")
	for ,  := range .conns {
		fmt.Fprintf(&, "  %T %p %v in state %v\n", , , .RemoteAddr(), )
	}
	log.Print(.String())
}

// CloseClientConnections closes any open HTTP connections to the test Server.
func ( *Server) () {
	.mu.Lock()
	 := len(.conns)
	 := make(chan struct{}, )
	for  := range .conns {
		go .closeConnChan(, )
	}
	.mu.Unlock()

	// Wait for outstanding closes to finish.
	//
	// Out of paranoia for making a late change in Go 1.6, we
	// bound how long this can wait, since golang.org/issue/14291
	// isn't fully understood yet. At least this should only be used
	// in tests.
	 := time.NewTimer(5 * time.Second)
	defer .Stop()
	for  := 0;  < ; ++ {
		select {
		case <-:
		case <-.C:
			// Too slow. Give up.
			return
		}
	}
}

// Certificate returns the certificate used by the server, or nil if
// the server doesn't use TLS.
func ( *Server) () *x509.Certificate {
	return .certificate
}

// Client returns an HTTP client configured for making requests to the server.
// It is configured to trust the server's TLS test certificate and will
// close its idle connections on [Server.Close].
// Use Server.URL as the base URL to send requests to the server.
func ( *Server) () *http.Client {
	return .client
}

func ( *Server) () {
	.wg.Add(1)
	go func() {
		defer .wg.Done()
		.Config.Serve(.Listener)
	}()
}

// wrap installs the connection state-tracking hook to know which
// connections are idle.
func ( *Server) () {
	 := .Config.ConnState
	.Config.ConnState = func( net.Conn,  http.ConnState) {
		.mu.Lock()
		defer .mu.Unlock()

		switch  {
		case http.StateNew:
			if ,  := .conns[];  {
				panic("invalid state transition")
			}
			if .conns == nil {
				.conns = make(map[net.Conn]http.ConnState)
			}
			// Add c to the set of tracked conns and increment it to the
			// waitgroup.
			.wg.Add(1)
			.conns[] = 
			if .closed {
				// Probably just a socket-late-binding dial from
				// the default transport that lost the race (and
				// thus this connection is now idle and will
				// never be used).
				.closeConn()
			}
		case http.StateActive:
			if ,  := .conns[];  {
				if  != http.StateNew &&  != http.StateIdle {
					panic("invalid state transition")
				}
				.conns[] = 
			}
		case http.StateIdle:
			if ,  := .conns[];  {
				if  != http.StateActive {
					panic("invalid state transition")
				}
				.conns[] = 
			}
			if .closed {
				.closeConn()
			}
		case http.StateHijacked, http.StateClosed:
			// Remove c from the set of tracked conns and decrement it from the
			// waitgroup, unless it was previously removed.
			if ,  := .conns[];  {
				delete(.conns, )
				// Keep Close from returning until the user's ConnState hook
				// (if any) finishes.
				defer .wg.Done()
			}
		}
		if  != nil {
			(, )
		}
	}
}

// closeConn closes c.
// s.mu must be held.
func ( *Server) ( net.Conn) { .closeConnChan(, nil) }

// closeConnChan is like closeConn, but takes an optional channel to receive a value
// when the goroutine closing c is done.
func ( *Server) ( net.Conn,  chan<- struct{}) {
	.Close()
	if  != nil {
		 <- struct{}{}
	}
}