// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

package runtime


// Should be a built-in for unsafe.Pointer?
func add( unsafe.Pointer,  uintptr) unsafe.Pointer {
	return unsafe.Pointer(uintptr() + )

// getg returns the pointer to the current g.
// The compiler rewrites calls to this function into instructions
// that fetch the g directly (from TLS or from the dedicated register).
func getg() *g

// mcall switches from the g to the g0 stack and invokes fn(g),
// where g is the goroutine that made the call.
// mcall saves g's current PC/SP in g->sched so that it can be restored later.
// It is up to fn to arrange for that later execution, typically by recording
// g in a data structure, causing something to call ready(g) later.
// mcall returns to the original goroutine g later, when g has been rescheduled.
// fn must not return at all; typically it ends by calling schedule, to let the m
// run other goroutines.
// mcall can only be called from g stacks (not g0, not gsignal).
// This must NOT be go:noescape: if fn is a stack-allocated closure,
// fn puts g on a run queue, and g executes before fn returns, the
// closure will be invalidated while it is still executing.
func mcall( func(*g))

// systemstack runs fn on a system stack.
// If systemstack is called from the per-OS-thread (g0) stack, or
// if systemstack is called from the signal handling (gsignal) stack,
// systemstack calls fn directly and returns.
// Otherwise, systemstack is being called from the limited stack
// of an ordinary goroutine. In this case, systemstack switches
// to the per-OS-thread stack, calls fn, and switches back.
// It is common to use a func literal as the argument, in order
// to share inputs and outputs with the code around the call
// to system stack:
//	... set up y ...
//	systemstack(func() {
//		x = bigcall(y)
//	})
//	... use x ...
func systemstack( func())

var badsystemstackMsg = "fatal: systemstack called from unexpected goroutine"

func badsystemstack() {
	 := stringStructOf(&badsystemstackMsg)
	write(2, .str, int32(.len))

// memclrNoHeapPointers clears n bytes starting at ptr.
// Usually you should use typedmemclr. memclrNoHeapPointers should be
// used only when the caller knows that *ptr contains no heap pointers
// because either:
// *ptr is initialized memory and its type is pointer-free, or
// *ptr is uninitialized memory (e.g., memory that's being reused
// for a new allocation) and hence contains only "junk".
// memclrNoHeapPointers ensures that if ptr is pointer-aligned, and n
// is a multiple of the pointer size, then any pointer-aligned,
// pointer-sized portion is cleared atomically. Despite the function
// name, this is necessary because this function is the underlying
// implementation of typedmemclr and memclrHasPointers. See the doc of
// memmove for more details.
// The (CPU-specific) implementations of this function are in memclr_*.s.
func memclrNoHeapPointers( unsafe.Pointer,  uintptr)

//go:linkname reflect_memclrNoHeapPointers reflect.memclrNoHeapPointers
func reflect_memclrNoHeapPointers( unsafe.Pointer,  uintptr) {
	memclrNoHeapPointers(, )

// memmove copies n bytes from "from" to "to".
// memmove ensures that any pointer in "from" is written to "to" with
// an indivisible write, so that racy reads cannot observe a
// half-written pointer. This is necessary to prevent the garbage
// collector from observing invalid pointers, and differs from memmove
// in unmanaged languages. However, memmove is only required to do
// this if "from" and "to" may contain pointers, which can only be the
// case if "from", "to", and "n" are all be word-aligned.
// Implementations are in memmove_*.s.
func memmove(,  unsafe.Pointer,  uintptr)

//go:linkname reflect_memmove reflect.memmove
func reflect_memmove(,  unsafe.Pointer,  uintptr) {
	memmove(, , )

// exported value for testing
var hashLoad = float32(loadFactorNum) / float32(loadFactorDen)

func fastrand() uint32 {
	 := getg().m
	// Implement xorshift64+: 2 32-bit xorshift sequences added together.
	// Shift triplet [17,7,16] was calculated as indicated in Marsaglia's
	// Xorshift paper: https://www.jstatsoft.org/article/view/v008i14/xorshift.pdf
	// This generator passes the SmallCrush suite, part of TestU01 framework:
	// http://simul.iro.umontreal.ca/testu01/tu01.html
	,  := .fastrand[0], .fastrand[1]
	 ^=  << 17
	 =  ^  ^ >>7 ^ >>16
	.fastrand[0], .fastrand[1] = , 
	return  + 

func fastrandn( uint32) uint32 {
	// This is similar to fastrand() % n, but faster.
	// See https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
	return uint32(uint64(fastrand()) * uint64() >> 32)

//go:linkname sync_fastrand sync.fastrand
func sync_fastrand() uint32 { return fastrand() }

//go:linkname net_fastrand net.fastrand
func net_fastrand() uint32 { return fastrand() }

//go:linkname os_fastrand os.fastrand
func os_fastrand() uint32 { return fastrand() }

// in internal/bytealg/equal_*.s
func memequal(,  unsafe.Pointer,  uintptr) bool

// noescape hides a pointer from escape analysis.  noescape is
// the identity function but escape analysis doesn't think the
// output depends on the input.  noescape is inlined and currently
// compiles down to zero instructions.
func noescape( unsafe.Pointer) unsafe.Pointer {
	 := uintptr()
	return unsafe.Pointer( ^ 0)

// Not all cgocallback frames are actually cgocallback,
// so not all have these arguments. Mark them uintptr so that the GC
// does not misinterpret memory when the arguments are not present.
// cgocallback is not called from Go, only from crosscall2.
// This in turn calls cgocallbackg, which is where we'll find
// pointer-declared arguments.
func cgocallback(, ,  uintptr)
func gogo( *gobuf)
func gosave( *gobuf)

func jmpdefer( *funcval,  uintptr)
func asminit()
func setg( *g)
func breakpoint()

// reflectcall calls fn with a copy of the n argument bytes pointed at by arg.
// After fn returns, reflectcall copies n-retoffset result bytes
// back into arg+retoffset before returning. If copying result bytes back,
// the caller should pass the argument frame type as argtype, so that
// call can execute appropriate write barriers during the copy.
// Package reflect always passes a frame type. In package runtime,
// Windows callbacks are the only use of this that copies results
// back, and those cannot have pointers in their results, so runtime
// passes nil for the frame type.
// Package reflect accesses this symbol through a linkname.
func reflectcall( *_type, ,  unsafe.Pointer,  uint32,  uint32)

func procyield( uint32)

type neverCallThisFunction struct{}

// goexit is the return stub at the top of every goroutine call stack.
// Each goroutine stack is constructed as if goexit called the
// goroutine's entry point function, so that when the entry point
// function returns, it will return to goexit, which will call goexit1
// to perform the actual exit.
// This function must never be called directly. Call goexit1 instead.
// gentraceback assumes that goexit terminates the stack. A direct
// call on the stack will cause gentraceback to stop walking the stack
// prematurely and if there is leftover state it may panic.
func goexit(neverCallThisFunction)

// publicationBarrier performs a store/store barrier (a "publication"
// or "export" barrier). Some form of synchronization is required
// between initializing an object and making that object accessible to
// another processor. Without synchronization, the initialization
// writes and the "publication" write may be reordered, allowing the
// other processor to follow the pointer and observe an uninitialized
// object. In general, higher-level synchronization should be used,
// such as locking or an atomic pointer write. publicationBarrier is
// for when those aren't an option, such as in the implementation of
// the memory manager.
// There's no corresponding barrier for the read side because the read
// side naturally has a data dependency order. All architectures that
// Go supports or seems likely to ever support automatically enforce
// data dependency ordering.
func publicationBarrier()

// getcallerpc returns the program counter (PC) of its caller's caller.
// getcallersp returns the stack pointer (SP) of its caller's caller.
// The implementation may be a compiler intrinsic; there is not
// necessarily code implementing this on every platform.
// For example:
//	func f(arg1, arg2, arg3 int) {
//		pc := getcallerpc()
//		sp := getcallersp()
//	}
// These two lines find the PC and SP immediately following
// the call to f (where f will return).
// The call to getcallerpc and getcallersp must be done in the
// frame being asked about.
// The result of getcallersp is correct at the time of the return,
// but it may be invalidated by any subsequent call to a function
// that might relocate the stack in order to grow or shrink it.
// A general rule is that the result of getcallersp should be used
// immediately and can only be passed to nosplit functions.

func getcallerpc() uintptr

func getcallersp() uintptr // implemented as an intrinsic on all platforms

// getclosureptr returns the pointer to the current closure.
// getclosureptr can only be used in an assignment statement
// at the entry of a function. Moreover, go:nosplit directive
// must be specified at the declaration of caller function,
// so that the function prolog does not clobber the closure register.
// for example:
//	//go:nosplit
//	func f(arg1, arg2, arg3 int) {
//		dx := getclosureptr()
//	}
// The compiler rewrites calls to this function into instructions that fetch the
// pointer from a well-known register (DX on x86 architecture, etc.) directly.
func getclosureptr() uintptr

func asmcgocall(,  unsafe.Pointer) int32

func morestack()
func morestack_noctxt()
func rt0_go()

// return0 is a stub used to return 0 from deferproc.
// It is called at the very end of deferproc to signal
// the calling Go function that it should not jump
// to deferreturn.
// in asm_*.s
func return0()

// in asm_*.s
// not called directly; definitions here supply type information for traceback.
func call16(, ,  unsafe.Pointer, ,  uint32)
func call32(, ,  unsafe.Pointer, ,  uint32)
func call64(, ,  unsafe.Pointer, ,  uint32)
func call128(, ,  unsafe.Pointer, ,  uint32)
func call256(, ,  unsafe.Pointer, ,  uint32)
func call512(, ,  unsafe.Pointer, ,  uint32)
func call1024(, ,  unsafe.Pointer, ,  uint32)
func call2048(, ,  unsafe.Pointer, ,  uint32)
func call4096(, ,  unsafe.Pointer, ,  uint32)
func call8192(, ,  unsafe.Pointer, ,  uint32)
func call16384(, ,  unsafe.Pointer, ,  uint32)
func call32768(, ,  unsafe.Pointer, ,  uint32)
func call65536(, ,  unsafe.Pointer, ,  uint32)
func call131072(, ,  unsafe.Pointer, ,  uint32)
func call262144(, ,  unsafe.Pointer, ,  uint32)
func call524288(, ,  unsafe.Pointer, ,  uint32)
func call1048576(, ,  unsafe.Pointer, ,  uint32)
func call2097152(, ,  unsafe.Pointer, ,  uint32)
func call4194304(, ,  unsafe.Pointer, ,  uint32)
func call8388608(, ,  unsafe.Pointer, ,  uint32)
func call16777216(, ,  unsafe.Pointer, ,  uint32)
func call33554432(, ,  unsafe.Pointer, ,  uint32)
func call67108864(, ,  unsafe.Pointer, ,  uint32)
func call134217728(, ,  unsafe.Pointer, ,  uint32)
func call268435456(, ,  unsafe.Pointer, ,  uint32)
func call536870912(, ,  unsafe.Pointer, ,  uint32)
func call1073741824(, ,  unsafe.Pointer, ,  uint32)

func systemstack_switch()

// alignUp rounds n up to a multiple of a. a must be a power of 2.
func alignUp(,  uintptr) uintptr {
	return ( +  - 1) &^ ( - 1)

// alignDown rounds n down to a multiple of a. a must be a power of 2.
func alignDown(,  uintptr) uintptr {
	return  &^ ( - 1)

// divRoundUp returns ceil(n / a).
func divRoundUp(,  uintptr) uintptr {
	// a is generally a power of two. This will get inlined and
	// the compiler will optimize the division.
	return ( +  - 1) / 

// checkASM reports whether assembly runtime checks have passed.
func checkASM() bool

func memequal_varlen(,  unsafe.Pointer) bool

// bool2int returns 0 if x is false or 1 if x is true.
func bool2int( bool) int {
	// Avoid branches. In the SSA compiler, this compiles to
	// exactly what you would want it to.
	return int(uint8(*(*uint8)(unsafe.Pointer(&))))

// abort crashes the runtime in situations where even throw might not
// work. In general it should do something a debugger will recognize
// (e.g., an INT3 on x86). A crash in abort is recognized by the
// signal handler, which will attempt to tear down the runtime
// immediately.
func abort()

// Called from compiled code; declared for vet; do NOT call from Go.
func gcWriteBarrier()
func duffzero()
func duffcopy()

// Called from linker-generated .initarray; declared for go vet; do NOT call from Go.
func addmoduledata()