Source File
shake.go
Belonging Package
vendor/golang.org/x/crypto/sha3
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sha3
// This file defines the ShakeHash interface, and provides
// functions for creating SHAKE and cSHAKE instances, as well as utility
// functions for hashing bytes to arbitrary-length output.
//
//
// SHAKE implementation is based on FIPS PUB 202 [1]
// cSHAKE implementations is based on NIST SP 800-185 [2]
//
// [1] https://nvlpubs.nist.gov/nistpubs/FIPS/NIST.FIPS.202.pdf
// [2] https://doi.org/10.6028/NIST.SP.800-185
import (
)
// ShakeHash defines the interface to hash functions that support
// arbitrary-length output. When used as a plain [hash.Hash], it
// produces minimum-length outputs that provide full-strength generic
// security.
type ShakeHash interface {
hash.Hash
// Read reads more output from the hash; reading affects the hash's
// state. (ShakeHash.Read is thus very different from Hash.Sum)
// It never returns an error, but subsequent calls to Write or Sum
// will panic.
io.Reader
// Clone returns a copy of the ShakeHash in its current state.
Clone() ShakeHash
}
// cSHAKE specific context
type cshakeState struct {
*state // SHA-3 state context and Read/Write operations
// initBlock is the cSHAKE specific initialization set of bytes. It is initialized
// by newCShake function and stores concatenation of N followed by S, encoded
// by the method specified in 3.3 of [1].
// It is stored here in order for Reset() to be able to put context into
// initial state.
initBlock []byte
}
// Consts for configuring initial SHA-3 state
const (
dsbyteShake = 0x1f
dsbyteCShake = 0x04
rate128 = 168
rate256 = 136
)
func bytepad( []byte, int) []byte {
// leftEncode always returns max 9 bytes
:= make([]byte, 0, 9+len()+)
= append(, leftEncode(uint64())...)
= append(, ...)
:= - (len() % )
return append(, make([]byte, )...)
}
func leftEncode( uint64) []byte {
var [9]byte
binary.BigEndian.PutUint64([1:], )
// Trim all but last leading zero bytes
:= byte(1)
for < 8 && [] == 0 {
++
}
// Prepend number of encoded bytes
[-1] = 9 -
return [-1:]
}
func newCShake(, []byte, , int, byte) ShakeHash {
:= cshakeState{state: &state{rate: , outputLen: , dsbyte: }}
// leftEncode returns max 9 bytes
.initBlock = make([]byte, 0, 9*2+len()+len())
.initBlock = append(.initBlock, leftEncode(uint64(len()*8))...)
.initBlock = append(.initBlock, ...)
.initBlock = append(.initBlock, leftEncode(uint64(len()*8))...)
.initBlock = append(.initBlock, ...)
.Write(bytepad(.initBlock, .rate))
return &
}
// Reset resets the hash to initial state.
func ( *cshakeState) () {
.state.Reset()
.Write(bytepad(.initBlock, .rate))
}
// Clone returns copy of a cSHAKE context within its current state.
func ( *cshakeState) () ShakeHash {
:= make([]byte, len(.initBlock))
copy(, .initBlock)
return &cshakeState{state: .clone(), initBlock: }
}
// Clone returns copy of SHAKE context within its current state.
func ( *state) () ShakeHash {
return .clone()
}
// NewShake128 creates a new SHAKE128 variable-output-length ShakeHash.
// Its generic security strength is 128 bits against all attacks if at
// least 32 bytes of its output are used.
func () ShakeHash {
return newShake128()
}
// NewShake256 creates a new SHAKE256 variable-output-length ShakeHash.
// Its generic security strength is 256 bits against all attacks if
// at least 64 bytes of its output are used.
func () ShakeHash {
return newShake256()
}
func newShake128Generic() *state {
return &state{rate: rate128, outputLen: 32, dsbyte: dsbyteShake}
}
func newShake256Generic() *state {
return &state{rate: rate256, outputLen: 64, dsbyte: dsbyteShake}
}
// NewCShake128 creates a new instance of cSHAKE128 variable-output-length ShakeHash,
// a customizable variant of SHAKE128.
// N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is
// desired. S is a customization byte string used for domain separation - two cSHAKE
// computations on same input with different S yield unrelated outputs.
// When N and S are both empty, this is equivalent to NewShake128.
func (, []byte) ShakeHash {
if len() == 0 && len() == 0 {
return NewShake128()
}
return newCShake(, , rate128, 32, dsbyteCShake)
}
// NewCShake256 creates a new instance of cSHAKE256 variable-output-length ShakeHash,
// a customizable variant of SHAKE256.
// N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is
// desired. S is a customization byte string used for domain separation - two cSHAKE
// computations on same input with different S yield unrelated outputs.
// When N and S are both empty, this is equivalent to NewShake256.
func (, []byte) ShakeHash {
if len() == 0 && len() == 0 {
return NewShake256()
}
return newCShake(, , rate256, 64, dsbyteCShake)
}
// ShakeSum128 writes an arbitrary-length digest of data into hash.
func (, []byte) {
:= NewShake128()
.Write()
.Read()
}
// ShakeSum256 writes an arbitrary-length digest of data into hash.
func (, []byte) {
:= NewShake256()
.Write()
.Read()
}
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