Source File
methodset.go
Belonging Package
go/types
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file implements method sets.
package types
import (
)
// A MethodSet is an ordered set of concrete or abstract (interface) methods;
// a method is a [MethodVal] selection, and they are ordered by ascending m.Obj().Id().
// The zero value for a MethodSet is a ready-to-use empty method set.
type MethodSet struct {
list []*Selection
}
func ( *MethodSet) () string {
if .Len() == 0 {
return "MethodSet {}"
}
var strings.Builder
fmt.Fprintln(&, "MethodSet {")
for , := range .list {
fmt.Fprintf(&, "\t%s\n", )
}
fmt.Fprintln(&, "}")
return .String()
}
// Len returns the number of methods in s.
func ( *MethodSet) () int { return len(.list) }
// At returns the i'th method in s for 0 <= i < s.Len().
func ( *MethodSet) ( int) *Selection { return .list[] }
// Lookup returns the method with matching package and name, or nil if not found.
func ( *MethodSet) ( *Package, string) *Selection {
if .Len() == 0 {
return nil
}
:= Id(, )
:= sort.Search(len(.list), func( int) bool {
:= .list[]
return .obj.Id() >=
})
if < len(.list) {
:= .list[]
if .obj.Id() == {
return
}
}
return nil
}
// Shared empty method set.
var emptyMethodSet MethodSet
// Note: NewMethodSet is intended for external use only as it
// requires interfaces to be complete. It may be used
// internally if LookupFieldOrMethod completed the same
// interfaces beforehand.
// NewMethodSet returns the method set for the given type T.
// It always returns a non-nil method set, even if it is empty.
func ( Type) *MethodSet {
// WARNING: The code in this function is extremely subtle - do not modify casually!
// This function and lookupFieldOrMethod should be kept in sync.
// TODO(rfindley) confirm that this code is in sync with lookupFieldOrMethod
// with respect to type params.
// Methods cannot be associated with a named pointer type.
// (spec: "The type denoted by T is called the receiver base type;
// it must not be a pointer or interface type and it must be declared
// in the same package as the method.").
if := asNamed(); != nil && isPointer() {
return &emptyMethodSet
}
// method set up to the current depth, allocated lazily
var methodSet
, := deref()
// *typ where typ is an interface has no methods.
if && IsInterface() {
return &emptyMethodSet
}
// Start with typ as single entry at shallowest depth.
:= []embeddedType{{, nil, , false}}
// seen tracks named types that we have seen already, allocated lazily.
// Used to avoid endless searches in case of recursive types.
//
// We must use a lookup on identity rather than a simple map[*Named]bool as
// instantiated types may be identical but not equal.
var instanceLookup
// collect methods at current depth
for len() > 0 {
var []embeddedType // embedded types found at current depth
// field and method sets at current depth, indexed by names (Id's), and allocated lazily
var map[string]bool // we only care about the field names
var methodSet
for , := range {
:= .typ
// If we have a named type, we may have associated methods.
// Look for those first.
if := asNamed(); != nil {
if := .lookup(); != nil {
// We have seen this type before, at a more shallow depth
// (note that multiples of this type at the current depth
// were consolidated before). The type at that depth shadows
// this same type at the current depth, so we can ignore
// this one.
continue
}
.add()
for := 0; < .NumMethods(); ++ {
= .addOne(.Method(), concat(.index, ), .indirect, .multiples)
}
}
switch t := under().(type) {
case *Struct:
for , := range .fields {
if == nil {
= make(map[string]bool)
}
[.Id()] = true
// Embedded fields are always of the form T or *T where
// T is a type name. If typ appeared multiple times at
// this depth, f.Type appears multiple times at the next
// depth.
if .embedded {
, := deref(.typ)
// TODO(gri) optimization: ignore types that can't
// have fields or methods (only Named, Struct, and
// Interface types need to be considered).
= append(, embeddedType{, concat(.index, ), .indirect || , .multiples})
}
}
case *Interface:
= .add(.typeSet().methods, .index, true, .multiples)
}
}
// Add methods and collisions at this depth to base if no entries with matching
// names exist already.
for , := range {
if , := []; ! {
// Fields collide with methods of the same name at this depth.
if [] {
= nil // collision
}
if == nil {
= make(methodSet)
}
[] =
}
}
// Add all (remaining) fields at this depth as collisions (since they will
// hide any method further down) if no entries with matching names exist already.
for := range {
if , := []; ! {
if == nil {
= make(methodSet)
}
[] = nil // collision
}
}
= consolidateMultiples()
}
if len() == 0 {
return &emptyMethodSet
}
// collect methods
var []*Selection
for , := range {
if != nil {
.recv =
= append(, )
}
}
// sort by unique name
sort.Slice(, func(, int) bool {
return [].obj.Id() < [].obj.Id()
})
return &MethodSet{}
}
// A methodSet is a set of methods and name collisions.
// A collision indicates that multiple methods with the
// same unique id, or a field with that id appeared.
type methodSet map[string]*Selection // a nil entry indicates a name collision
// Add adds all functions in list to the method set s.
// If multiples is set, every function in list appears multiple times
// and is treated as a collision.
func ( methodSet) ( []*Func, []int, bool, bool) methodSet {
if len() == 0 {
return
}
for , := range {
= .addOne(, concat(, ), , )
}
return
}
func ( methodSet) ( *Func, []int, bool, bool) methodSet {
if == nil {
= make(methodSet)
}
:= .Id()
// if f is not in the set, add it
if ! {
// TODO(gri) A found method may not be added because it's not in the method set
// (!indirect && f.hasPtrRecv()). A 2nd method on the same level may be in the method
// set and may not collide with the first one, thus leading to a false positive.
// Is that possible? Investigate.
if , := []; ! && ( || !.hasPtrRecv()) {
[] = &Selection{MethodVal, nil, , , }
return
}
}
[] = nil // collision
return
}
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