Source File
lock_spinbit.go
Belonging Package
runtime
// Copyright 2024 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build (aix || darwin || dragonfly || freebsd || linux || netbsd || openbsd || plan9 || solaris || windows) && goexperiment.spinbitmutex
package runtime
import (
)
// This implementation depends on OS-specific implementations of
//
// func semacreate(mp *m)
// Create a semaphore for mp, if it does not already have one.
//
// func semasleep(ns int64) int32
// If ns < 0, acquire m's semaphore and return 0.
// If ns >= 0, try to acquire m's semaphore for at most ns nanoseconds.
// Return 0 if the semaphore was acquired, -1 if interrupted or timed out.
//
// func semawakeup(mp *m)
// Wake up mp, which is or will soon be sleeping on its semaphore.
// The mutex state consists of four flags and a pointer. The flag at bit 0,
// mutexLocked, represents the lock itself. Bit 1, mutexSleeping, is a hint that
// the pointer is non-nil. The fast paths for locking and unlocking the mutex
// are based on atomic 8-bit swap operations on the low byte; bits 2 through 7
// are unused.
//
// Bit 8, mutexSpinning, is a try-lock that grants a waiting M permission to
// spin on the state word. Most other Ms must attempt to spend their time
// sleeping to reduce traffic on the cache line. This is the "spin bit" for
// which the implementation is named. (The anti-starvation mechanism also grants
// temporary permission for an M to spin.)
//
// Bit 9, mutexStackLocked, is a try-lock that grants an unlocking M permission
// to inspect the list of waiting Ms and to pop an M off of that stack.
//
// The upper bits hold a (partial) pointer to the M that most recently went to
// sleep. The sleeping Ms form a stack linked by their mWaitList.next fields.
// Because the fast paths use an 8-bit swap on the low byte of the state word,
// we'll need to reconstruct the full M pointer from the bits we have. Most Ms
// are allocated on the heap, and have a known alignment and base offset. (The
// offset is due to mallocgc's allocation headers.) The main program thread uses
// a static M value, m0. We check for m0 specifically and add a known offset
// otherwise.
const (
active_spin = 4 // referenced in proc.go for sync.Mutex implementation
active_spin_cnt = 30 // referenced in proc.go for sync.Mutex implementation
)
const (
mutexLocked = 0x001
mutexSleeping = 0x002
mutexSpinning = 0x100
mutexStackLocked = 0x200
mutexMMask = 0x3FF
mutexMOffset = mallocHeaderSize // alignment of heap-allocated Ms (those other than m0)
mutexActiveSpinCount = 4
mutexActiveSpinSize = 30
mutexPassiveSpinCount = 1
mutexTailWakePeriod = 16
)
//go:nosplit
func key8( *uintptr) *uint8 {
if goarch.BigEndian {
return &(*[8]uint8)(unsafe.Pointer())[goarch.PtrSize/1-1]
}
return &(*[8]uint8)(unsafe.Pointer())[0]
}
// mWaitList is part of the M struct, and holds the list of Ms that are waiting
// for a particular runtime.mutex.
//
// When an M is unable to immediately obtain a lock, it adds itself to the list
// of Ms waiting for the lock. It does that via this struct's next field,
// forming a singly-linked list with the mutex's key field pointing to the head
// of the list.
type mWaitList struct {
next muintptr // next m waiting for lock
}
// lockVerifyMSize confirms that we can recreate the low bits of the M pointer.
func lockVerifyMSize() {
:= roundupsize(unsafe.Sizeof(m{}), false) + mallocHeaderSize
if &mutexMMask != 0 {
print("M structure uses sizeclass ", , "/", hex(), " bytes; ",
"incompatible with mutex flag mask ", hex(mutexMMask), "\n")
throw("runtime.m memory alignment too small for spinbit mutex")
}
}
// mutexWaitListHead recovers a full muintptr that was missing its low bits.
// With the exception of the static m0 value, it requires allocating runtime.m
// values in a size class with a particular minimum alignment. The 2048-byte
// size class allows recovering the full muintptr value even after overwriting
// the low 11 bits with flags. We can use those 11 bits as 3 flags and an
// atomically-swapped byte.
//
//go:nosplit
func mutexWaitListHead( uintptr) muintptr {
if := &^ mutexMMask; == 0 {
return 0
} else if := muintptr(unsafe.Pointer(&m0)); == uintptr()&^mutexMMask {
return
} else {
return muintptr( + mutexMOffset)
}
}
// mutexPreferLowLatency reports if this mutex prefers low latency at the risk
// of performance collapse. If so, we can allow all waiting threads to spin on
// the state word rather than go to sleep.
//
// TODO: We could have the waiting Ms each spin on their own private cache line,
// especially if we can put a bound on the on-CPU time that would consume.
//
// TODO: If there's a small set of mutex values with special requirements, they
// could make use of a more specialized lock2/unlock2 implementation. Otherwise,
// we're constrained to what we can fit within a single uintptr with no
// additional storage on the M for each lock held.
//
//go:nosplit
func mutexPreferLowLatency( *mutex) bool {
switch {
default:
return false
case &sched.lock:
// We often expect sched.lock to pass quickly between Ms in a way that
// each M has unique work to do: for instance when we stop-the-world
// (bringing each P to idle) or add new netpoller-triggered work to the
// global run queue.
return true
}
}
func mutexContended( *mutex) bool {
return atomic.Loaduintptr(&.key) > mutexLocked
}
func lock( *mutex) {
lockWithRank(, getLockRank())
}
func lock2( *mutex) {
:= getg()
if .m.locks < 0 {
throw("runtime·lock: lock count")
}
.m.locks++
:= key8(&.key)
// Speculative grab for lock.
:= atomic.Xchg8(, mutexLocked)
if &mutexLocked == 0 {
if &mutexSleeping != 0 {
atomic.Or8(, mutexSleeping)
}
return
}
semacreate(.m)
:= &lockTimer{lock: }
.begin()
// On uniprocessors, no point spinning.
// On multiprocessors, spin for mutexActiveSpinCount attempts.
:= 0
if ncpu > 1 {
= mutexActiveSpinCount
}
var , bool
:= atomic.Loaduintptr(&.key)
:
for := 0; ; ++ {
if &mutexLocked == 0 {
if {
:= ( &^ mutexSpinning) | mutexSleeping | mutexLocked
if &^mutexMMask == 0 {
// The fast-path Xchg8 may have cleared mutexSleeping. Fix
// the hint so unlock2 knows when to use its slow path.
= &^ mutexSleeping
}
if atomic.Casuintptr(&.key, , ) {
.end()
return
}
} else {
:= atomic.Xchg8(, mutexLocked|mutexSleeping)
if &mutexLocked == 0 {
.end()
return
}
}
= atomic.Loaduintptr(&.key)
continue
}
if ! && &mutexSpinning == 0 && atomic.Casuintptr(&.key, , |mutexSpinning) {
|= mutexSpinning
= true
}
if || || mutexPreferLowLatency() {
if < {
procyield(mutexActiveSpinSize)
= atomic.Loaduintptr(&.key)
continue
} else if < +mutexPassiveSpinCount {
osyield() // TODO: Consider removing this step. See https://go.dev/issue/69268.
= atomic.Loaduintptr(&.key)
continue
}
}
// Go to sleep
if &mutexLocked == 0 {
throw("runtime·lock: sleeping while lock is available")
}
// Store the current head of the list of sleeping Ms in our gp.m.mWaitList.next field
.m.mWaitList.next = mutexWaitListHead()
// Pack a (partial) pointer to this M with the current lock state bits
:= (uintptr(unsafe.Pointer(.m)) &^ mutexMMask) | &mutexMMask | mutexSleeping
if { // If we were spinning, prepare to retire
= &^ mutexSpinning
}
if atomic.Casuintptr(&.key, , ) {
= false
// We've pushed ourselves onto the stack of waiters. Wait.
semasleep(-1)
= .m.mWaitList.next == 0 // we were at risk of starving
= 0
}
.m.mWaitList.next = 0
= atomic.Loaduintptr(&.key)
}
}
func unlock( *mutex) {
unlockWithRank()
}
// We might not be holding a p in this code.
//
//go:nowritebarrier
func unlock2( *mutex) {
:= getg()
:= atomic.Xchg8(key8(&.key), 0)
if &mutexLocked == 0 {
throw("unlock of unlocked lock")
}
if &mutexSleeping != 0 {
unlock2Wake()
}
.m.mLockProfile.recordUnlock()
.m.locks--
if .m.locks < 0 {
throw("runtime·unlock: lock count")
}
if .m.locks == 0 && .preempt { // restore the preemption request in case we've cleared it in newstack
.stackguard0 = stackPreempt
}
}
// unlock2Wake updates the list of Ms waiting on l, waking an M if necessary.
//
//go:nowritebarrier
func unlock2Wake( *mutex) {
:= atomic.Loaduintptr(&.key)
// On occasion, seek out and wake the M at the bottom of the stack so it
// doesn't starve.
:= cheaprandn(mutexTailWakePeriod) == 0
if !( || // avoiding starvation may require a wake
&mutexSpinning == 0 || // no spinners means we must wake
mutexPreferLowLatency()) { // prefer waiters be awake as much as possible
return
}
for {
if &^mutexMMask == 0 || &mutexStackLocked != 0 {
// No waiting Ms means nothing to do.
//
// If the stack lock is unavailable, its owner would make the same
// wake decisions that we would, so there's nothing for us to do.
//
// Although: This thread may have a different call stack, which
// would result in a different entry in the mutex contention profile
// (upon completion of go.dev/issue/66999). That could lead to weird
// results if a slow critical section ends but another thread
// quickly takes the lock, finishes its own critical section,
// releases the lock, and then grabs the stack lock. That quick
// thread would then take credit (blame) for the delay that this
// slow thread caused. The alternative is to have more expensive
// atomic operations (a CAS) on the critical path of unlock2.
return
}
// Other M's are waiting for the lock.
// Obtain the stack lock, and pop off an M.
:= | mutexStackLocked
if atomic.Casuintptr(&.key, , ) {
break
}
= atomic.Loaduintptr(&.key)
}
// We own the mutexStackLocked flag. New Ms may push themselves onto the
// stack concurrently, but we're now the only thread that can remove or
// modify the Ms that are sleeping in the list.
var *m // If we choose an M within the stack, we've made a promise to wake it
for {
:= &^ mutexMMask
:= & (mutexMMask &^ mutexStackLocked) // preserve low bits, but release stack lock
:= mutexWaitListHead().ptr()
:=
if == nil {
if &mutexSpinning == 0 || mutexPreferLowLatency() {
=
}
if {
// Wake the M at the bottom of the stack of waiters. (This is
// O(N) with the number of waiters.)
=
:=
for {
:= .mWaitList.next.ptr()
if == nil {
break
}
, = ,
}
if != {
.mWaitList.next = .mWaitList.next
=
}
}
}
if == {
= uintptr(.mWaitList.next) &^ mutexMMask
}
:= |
if atomic.Casuintptr(&.key, , ) {
if != nil {
// Claimed an M. Wake it.
semawakeup()
}
break
}
= atomic.Loaduintptr(&.key)
}
}
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